extract to \Conquer 2.0\ini\ mmk?Quote:
Originally posted by dabomb98@Sep 15 2006, 17:56
plz can some1 post the armour.ini file
extract to \Conquer 2.0\ini\ mmk?Quote:
Originally posted by dabomb98@Sep 15 2006, 17:56
plz can some1 post the armour.ini file
bow should be bow not sure about Sword>.<Quote:
Originally posted by shadowHacker@Sep 16 2006, 06:04
um... does anyone know where i can edit the glow of specific weapons (ie: shadowbow, kingofsword, etc) cuz i cant see to find any file where i can edit it. thanks.
shadowHacker
err.. white i think. i came across an edited dds which used white as transparency. it worked so iunno i guess you can give it a try. and thanks for asking around for me. could you possibly PM me once you find out? thanks.Quote:
Originally posted by fullmetalferret@Sep 16 2006, 07:02
the files dont look quite right in these, i wish TQ could have made things easier xD
anyone know what colours EXCEPT black are used to indicate transparency?
omg how the heck did you make it animated?! teach blz mast0r~!Quote:
Originally posted by fullmetalferret@Sep 16 2006, 10:03
i think we need to try get a new dedicated section for "cosmetic mods" stuff that just looks pretty
heres my red portal, another animated image, just cos i can make it like that xD
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ive even added a sorta EULA type thing dedicating the mod to e*PvP and CC =D
lol oh. i know how to make animated gifs though ^^ any luck with the weapon glows?Quote:
Originally posted by fullmetalferret@Sep 16 2006, 17:51
rofl
The portals arnt "animated"
They take the image from the file exit.dds and spin it, lol
Or if you mean the image i stuck on, hammer f12 to take a bunch of screen shots, goto the screenshot folder and open up the relevant images in something like photoshop, layer all the images so theyre all on top of eachother, then go file>save for web> and make it save as a .GIF file, and click the animate checkbox, you may want to crop the image after youve layered it to save heaps of space
and for frame delay (botton right for me) set it to somewhere between 0 and .2 if you want a fast moving animation :)