selfkill have no adressQuote:
give me the address of selfkill? please
you need the address of NFD:
Source of Selfkill:
Quote:
*(float*)(Ptr + OFS_NFD)=2000000;
selfkill have no adressQuote:
give me the address of selfkill? please
Quote:
*(float*)(Ptr + OFS_NFD)=2000000;
Quote:
Seit wann ist den NFD ne Adresse? Das ist ein Offset o_O
PHP Code:#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x009B7EA8
#define ADR_BASEPOINTER 0x009F2508
#define ADR_SuperNoSpread 0x007ECF00
#define ADR_STAMINA1 0x007EAE04
#define ADR_STAMINA2 0x007EAE08
#define ADR_STAMINA3 0x007EAE0C
#define ADR_STAMINA4 0x007EAE1C
#define ADR_STAMINA5 0x007EAE10
#define ADR_SPEED 0x007F8784
#define ADR_SCOPE 0x008602FC
#define ADR_ScopeSize 0x00860304
#define ADR_ImDrunk 0x0096D2E0
#define ADR_NearFog 0x00943EA0
#define ADR_FarFog 0x00943EA2
#define ADR_NOSPAWNWAIT1 0x00971638
#define ADR_NOSPAWNWAIT2 0x0097163C
#define ADR_NOSPAWNWAIT3 0x00971640
#define ADR_NOBOUNDS1 0x00968554
#define ADR_NOBOUNDS2 0x00968558
#define ADR_NOBOUNDS3 0x0096855C
#define ADR_FastAmmo 0x0094140C
#define ADR_FastMedic 0x00941414
#define ADR_FastFlag 0x00941424
#define OFS_PlayerSize 0x001CF0
#define OFS_NFD 0x00102C4
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_X 0x00102EC
#define OFS_Y 0x00102DC
#define OFS_Z 0x00102E8
#define OFS_Premium 0x001C34
#define OFS_Premium2 0x001C38
#define OFS_GameMode 0x0011A2A4
#define OFS_EnableDeathCam 0x0011B7E0
#define OFS_GameMaster 0x00574
#define ADR_FullBright1 0x00943DF0
#define ADR_FullBright2 0x00943DF4
#define ADR_FullBright3 0x00943DF8
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define ADR_COLORSHOT1 0x00943DF0
#define ADR_COLORSHOT2 0x00943DF4
#define ADR_COLORSHOT3 0x00943DF8
#define PLANTANYWHERE_MEM 0x0093DF30
LLLLLLOOOOOOLLLLLLLL du Rübe das ist die Source von No Fall Damage :facepalm:Quote:
Ja bei Selfkill musst du einfach if (Selfkill ==1)
{
*(float*)ADR_NFD= -2000000;
}
}
Das ist der ganze Selfkill Source ^^
// SelfKill
if(SelfKill == 1)
{
*(float*)(dwPlayerPtr+OFS_NFD) = 9999999;
}
Quote:
#define ADR_PLAYERPOINTER 0x00ABD750
du musst {Quote:
{
*(float*)ADR_NFD= -2000000;
}
}
Und du musst C++ Lernen.Quote:
du musst {
*(float*)ADR_NFD += 2000000;
}
}
schreiben :D
if(AS_SelfKill==1) *(float*)(ADR_PLAYERPOINTER+OFS_NFD) =+20000;;
[B]#define ADR_STAMINA1 0x007EAE04 #define ADR_STAMINA2 0x007EAE08 #define ADR_STAMINA3 0x007EAE0C #define ADR_STAMINA4 0x007EAE1C #define ADR_STAMINA5 0x007EAE10[/B]
Quote:
LLLLLLOOOOOOLLLLLLLL du Rübe das ist die Source von No Fall Damage :facepalm:
Das hier ist SelfKill Source:
Code:// SelfKill if(SelfKill == 1) { *(float*)(dwPlayerPtr+OFS_NFD) = 9999999; }
Antispam:
*(float*)(PlayerPointer + OFS_NFD)=2000000;