I may be wrong and maybe glandu2 can shed some more light on this since he created the auth emulator.
But the list is a set of indexes controlled by auth and I think the colors are based on a percentage of the max players set for the server.
N game.user_limit:3000
This value is no longer in glandu2's emulator opt.
This is in glandu2's variable list...
auth.gameserver.maxplayers Integer An indicator for the maximum supported players on one gameserver. Used only for the GS load color shown in the client's server list 400
So if the max players is set at 3000 then it will take a lot more players to turn the server colors red then if the max players is set at 400. Then it will turn red a lot sooner.
But the list is a set of indexes controlled by auth and I think the colors are based on a percentage of the max players set for the server.
N game.user_limit:3000
This value is no longer in glandu2's emulator opt.
This is in glandu2's variable list...
auth.gameserver.maxplayers Integer An indicator for the maximum supported players on one gameserver. Used only for the GS load color shown in the client's server list 400
So if the max players is set at 3000 then it will take a lot more players to turn the server colors red then if the max players is set at 400. Then it will turn red a lot sooner.