Quote:
Originally Posted by jelio
Hmm, I wonder why I have trouble sometimes. I NQed 2 out of 35 one star crafts using the recommended cross class skills for 2 star. Guessing stats are too low. 837 Craft, 760 Control, 444 CP with old food. Way too scared to try to make myself i190 gear (my specialists have enough with good food for the minimum).
|
I've mentioned this before
1*'s are actually slightly harder than 2* due to MaMa being broken as fuck, not only that but things you sell/use that are 2* are usually end-items with craftable mats, so you have a shot at HQing the mats, which really fucking matters and compounds the difference between 1* and 2*, full HQ mats means your craft starts from
50% quality even though the bar shows 14% (look at the plot I linked) , 1* items ppl craft is usually food with full NQ mats so thats like really really hard.
Also you're at 444 CP I've ran a SIM for 2* at some points increasing your CP by 20 points made a huge HQ% difference (dont recall exact number), CP is king, control comes 2nd, craftsmanship just get the minimum.
It's absolutely silly watching it craft 3* with some HQ mats, even with 2* stats I've finished quite a few IW using 0 hasty touches.
ACME will
only 90-95% 3* with 2* gear and full NQ mats, because you need a fuckton of hasties to land , but since every end 3* item has subcraftable mats that HQ rate goes to something between 99% and 100%, since all you need is to get a few goods or excellents and/or a few hasties to land for it to finish the item for you with a 100% rotation.
I've NQ'd a ton of 1* food (my cul is sort of shitty tier geared too), but 2* I've only NQd 1 item out of hundreds, and 3* I'm at 0 NQ's out of god knows how many, only NQ'd that 2* because I was mostly using serpentskin gear with NQ mats and it
literally missed 80% of hasty touches
Edit: Also when I say 2* stats I mean fully overmelded, CP & Control are important.