AddDungeon( "WI_INSTANCE_BEHAMAH" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(360) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 697, 101, 374 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 624, 101, 494 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 918, 101, 643 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 897, 101, 784 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 579, 101, 748 )
SetMonster( ID_BOSS, "MI_BEHEMOTH", true, 1260, 101, 1392 )
--}
AddDungeon( "WI_INSTANCE_KALGAS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(360) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_KALGASSTELE01", false, 2808, 303, 801 )
SetMonster( ID_NORMAL, "MI_KALGASSTELE02", false, 1944, 303, 356 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 966, 100, 192 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 984, 100, 194 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 983, 100, 213 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 961, 100, 210 )
SetMonster( ID_BOSS, "MI_KALGASBOSS", true, 974, 103, 201 )
--}
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