U MAKE IT SO COMPLEX CUZ DE DOWNLOADS R MESSED UP YA I NO PICCELO IS GAY!!!! SO FIX THE LINK WIF ALL DE ITEMS IN IT!!! OR ELSE I WILL -THANKS A.K.A NO THANK YOU! G O O D DAY TO YOU MADAM! B T W PAOPLE I LEIK CHASE
I am not BFsilas but your root folder for Apache should be unless you put it somewhere else in your c drive or other drive is C:\AppServ\www you can put the that there. You have to put both register and register check in there than you have to edit regcheck to your database the part where it saysQuote:
@BFsilas I can't find my Apache root folder, care to explain? Thanks.
= "root"; = "password"; = "localhost"
else if (Splitter[0] == "/save")
{
Database.UpdateClientsCharacter(Client);
return 2;
}
}
if (Splitter[0] == "/wskill" || Splitter[0] == "/prof")
{
string SkillType_TS = Splitter[1];
int SkillType_S;
int SkillType_I;
if (Splitter[1] == "blade")
{
SkillType_I = Convert.ToInt32("410");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "sword")
{
SkillType_I = Convert.ToInt32("420");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "bow")
{
SkillType_I = Convert.ToInt32("500");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "club")
{
SkillType_I = Convert.ToInt32("480");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "bs")
{
SkillType_I = Convert.ToInt32("421");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "hook")
{
SkillType_I = Convert.ToInt32("430");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "whip")
{
SkillType_I = Convert.ToInt32("440");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "mace")
{
SkillType_I = Convert.ToInt32("441");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "axe")
{
SkillType_I = Convert.ToInt32("450");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "hammer")
{
SkillType_I = Convert.ToInt32("460");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "scepter")
{
SkillType_I = Convert.ToInt32("481");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "dagger")
{
SkillType_I = Convert.ToInt32("490");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "glaive")
{
SkillType_I = Convert.ToInt32("510");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "poleaxe")
{
SkillType_I = Convert.ToInt32("530");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "spear")
{
SkillType_I = Convert.ToInt32("560");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "longhammer")
{
SkillType_I = Convert.ToInt32("540");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "halbert")
{
SkillType_I = Convert.ToInt32("580");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
else if (Splitter[1] == "wand")
{
SkillType_I = Convert.ToInt32("561");
string SkillLevel_S = Splitter[2];
int SkillLevel_I = Convert.ToInt32(SkillLevel_S);
Client.Char.PreviousCommand = Splitter[1];
Client.SendData(Prof.Skill(SkillType_I, SkillLevel_I));
return 2;
}
}