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Parameters: (roaming_id, interval, x, y, mob_id, count, is_wandering)
Usage: Spawns a monster on a map. Doesnt work after initializing acceptor (means only before server will be ready to play on it). So function could be run only from on_server_init() function.
Roaming_id represents mob's roaming way (-1 = without roaming, stand)
Interval - time needed to respawn a mob after its death (seconds * 100).
x & y - position on a map.
count - as it means.
is_wandering: if set to 0, monster will stand tall and dont walk around;
if set to 1, monster will walk around a spawn place chaotically.