[Help Thread] Please post your questions here.

06/08/2015 00:33 nimoht#4786
Hy Legendary , thank's .
yes , it's that (i think pureadmin or xadmin work like this but don't work for insert_item , just warp buff notice rupee ... )
06/08/2015 00:44 CHlNAMAN#4787
Quote:
Originally Posted by nimoht View Post
Hy Legendary , thank's .
yes , it's that (i think pureadmin or xadmin work like this but don't work for insert_item , just warp buff notice rupee ... )
It has been told that insert_item only work for those characters that have been used with learn_all_skill only, you might want to try that.
06/08/2015 00:56 nimoht#4788
I also make this but not working , lvl down my char , no change , set perm = 100 , not working , new learn all skills , not working .

Thanks Legendary , i don't know why , i never have this problem before ( always all skills learned by command or tool ).

Good night .
06/08/2015 15:36 Sherock#4789
how to connect PrincessAuroraServer with auth if they in different hosts ?
06/08/2015 17:53 ThunderNikk#4790
With the authserver.opt
06/08/2015 18:54 Sherock#4791
Quote:
Originally Posted by thndr View Post
With the authserver.opt
i know

but how

i think i have to open ports and something like that

i have one 9.1 server

an i want to connect the "PRINCE" with that hos to let players log in with same account + password
06/08/2015 19:25 CHlNAMAN#4792
For that you must point the auth server to connect to the external IP/port in the AuthServer.opt file.Although having gameserver and auth server in different host is a genuinely a bad idea if you don't have a high end dedicated host.
06/08/2015 20:46 ThunderNikk#4793
Quote:
Originally Posted by Sherock View Post
i know

but how

i think i have to open ports and something like that

i have one 9.1 server

an i want to connect the "PRINCE" with that hos to let players log in with same account + password
I am going to talk about the elephant in the room. Then I will answer your question.

Why don't you run one "princess aurora" your auth server on one host then run both game servers on that same host and point both game servers to the same auth server.

Why run two different auth servers?

Or when you say "PRINCE" are you referring to the "Captain"

You need to run "Captain Herlock" for each instance of game server

You point both Captain Herlocks to the one Princess and let us just pretend you never called her a prince and stop confusing us.
06/08/2015 22:30 nimoht#4794
Hy all.

I up my question for the insert_item via game_server command or Telnet isn't working (for me) , there is only the insert_item function ( all items, pet cards and summon cards), all other functions ( rupy skills job lvl jp tp warp are working )

i test with and without learn_all_skill and relog chars .

if anyone can help , thanks .
06/08/2015 22:55 CHlNAMAN#4795
Quote:
Originally Posted by nimoht View Post
Hy all.

I up my question for the insert_item via game_server command or Telnet isn't working (for me) , there is only the insert_item function ( all items, pet cards and summon cards), all other functions ( rupy skills job lvl jp tp warp are working )

i test with and without learn_all_skill and relog chars .

if anyone can help , thanks .
You should really give up on using the insert_item via GS. It doesn't work.
06/08/2015 23:35 senpai65#4796
i want add monster in fieldprop postion >>

waht is the code ?

plz help

i have add this code to server inti


Code:
respawn_environmental_guardian( 99000011, 3 , 213225, 144360, 22000, 140004, 1, 0 )
but dosnt work

>>>>>>>>
06/08/2015 23:43 ThunderNikk#4797
Quote:
Originally Posted by senpai65 View Post
i want add monster in fieldprop postion >>

waht is the code ?

plz help

i have add this code to server inti


Code:
respawn_environmental_guardian( 99000011, 3 , 213225, 144360, 22000, 140004, 1, 0 )
but dosnt work

>>>>>>>>
-- respawn_environmental_guardian( dungeon_id, id, interval, x, y, mob_id, count, is_wandering )
06/08/2015 23:48 senpai65#4798
Quote:
Originally Posted by thndr View Post
-- respawn_environmental_guardian( dungeon_id, id, interval, x, y, mob_id, count, is_wandering )
i will try it -- thanks

Quote:
Originally Posted by thndr View Post
-- respawn_environmental_guardian( dungeon_id, id, interval, x, y, mob_id, count, is_wandering )

dosnt work 2 (:

i add this

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06/08/2015 23:59 nimoht#4799
Ok thanks Leqendary , it's really bad .
i think the only way is to create an admin tool using the official gmtool smtp's (need to decrypt them ... the tools i found on the net not working).
06/09/2015 00:00 ThunderNikk#4800
Sorry but that is just the way the guardian function works.

If you do not want a spawn in a dungeon then just spawn it as a normal mob spawn or...

--function respawn_rare_mob( id, interval, x, y, mob_id, count, is_wandering )

You can put any mob ID in there and now spawn it wherever you want it.

ID is the wandering ID not very important. -1 or 1

Interval is how often it will respawn in seconds * 100.

x , y are your map coordinates.

Mob ID any monster in the database you want. Even an environmental guardian.

Count is how many spawn at one time.

Is wandering 1 and the monster will roam around in a small area with randomness.

0 and it will stand like a stone statue and not even turn around. It will only move if provoked or attacked.