GW Working Bots 2020

05/20/2020 03:21 ooklaba#466
does anyone know how to make a script add heroes/henchmen to your party?
also, what would be the equivalent to put into a script to "C + Spacebar" (target nearest foe + attack)

is there a reason scripts never open the zaishen chest with the same dialogue as toolbox does? is it not safe? wondering if i can use it to make certain scripts faster.

thank you!
05/20/2020 04:02 RiflemanX#467
ToC Movement Corrections

In the public ToC script there is a function called EnterFoW() somewhere around line #677. I modified the movement route to ensure that it gives a wide route around the NPC that often patrols and sometimes body blocks your character. for me I replaced the movement with a new function MoveRandom() and wrote 20 different paths that worked. You can simply change whatever coords are getting you stuck with any of the below or you can put the new function in and and just cut/paste the below into your script.

Code:
Func MoveRandom()
   Out("Random Movement")
   Switch (Random(1, 20, 1))    ;<<<<<<<<<<<<<<<<<<<<<<<< NOTICE:  MAKE SURE TO CHANGE THIS TO THE NUMBER OF RANDOM PATHS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.
   Case 1
	     Out("Random Move-1")
		 MoveTo(-3921, 17481, 100)
	  Case 2
		 Out("Random Move-2")
		 MoveTo(-3872, 17407, 100)
	  Case 3
		 Out("Random Move-3")
		 MoveTo(-4030, 17267, 100)
	  Case 4
		 Out("Random Move-4")
		 MoveTo(-4318, 17257, 100)
	  Case 5
		 Out("Random Move-5")
		 MoveTo(-4517, 17140, 100)
		 MoveTo(-3298, 17703, 100)
	  Case 6
		 Out("Random Move-6")
		 MoveTo(-3604, 17680, 100)
	  Case 7
		 Out("Random Move-7")
		 MoveTo(-3110, 17908, 100)
	  Case 8
		 Out("Random Move-8")
		 MoveTo(-3041, 18051, 100)
	  Case 9
		 Out("Random Move-9")
		 MoveTo(-2958, 18041, 100)
	  Case 10
	     Out("Random Move-10")
		 MoveTo(-3349, 17643, 100)
	  Case 11
	     Out("Random Move-11")
		 MoveTo(-4217, 16914, 100)
	  Case 12
		 Out("Random Move-12")
		 MoveTo(-4210, 17072, 100)
		 MoveTo(-3729, 17264, 100)
	  Case 13
	     Out("Random Move-13")
		 MoveTo(-4776, 17714, 100)
		 MoveTo(-2989, 18115, 100)
	  Case 14
	     Out("Random Move-14")
		 MoveTo(-4207, 17233, 100)
		 Sleep(GetPing()+250)
		 MoveTo(-3316, 17795, 100)
	  Case 15
	     Out("Random Move-15")
		 MoveTo(-5347, 18281, 100)
		 Sleep(GetPing()+350)
		 MoveTo(-4764, 18646, 100)
		 Sleep(GetPing()+350)
		 MoveTo(-3655, 17592, 100)
		 MoveTo(-3050, 17958, 100)
	  Case 16
	     Out("Random Move-16")
		 MoveTo(-3724, 17171, 100)
		 Sleep(GetPing()+350)
	  Case 17
	     Out("Random Move-17")
		 MoveTo(-5063, 19388, 100)
		 Sleep(GetPing()+5550)
		 MoveTo(-3902, 17738, 100)
		 Sleep(GetPing()+350)
		 MoveTo(-3757, 17694, 100)
		 MoveTo(-3614, 17697, 100)
		 MoveTo(-3614, 17697, 100)
		 MoveTo(-3400, 17779, 100)
	  Case 18
	     Out("Random Move-18")
		 MoveTo(-4667, 17195, 100)
		 MoveTo(-4667, 17195, 100)
		 MoveTo(-3935, 17277, 100)
	  Case 19
	     Out("Random Move-19")
		 MoveTo(-4110, 17172, 100)
		 ReverseDirection()
		 Sleep(GetPing()+1550)
		 ReverseDirection()
		 Sleep(GetPing()+1550)
		 MoveTo(-3471, 17634, 100)
	  Case 20
	     Out("Random Move-20")
		 MoveTo(-4601, 17762, 100)
		 Sleep(GetPing()+1550)
		 ReverseDirection()
		 Sleep(GetPing+1550)
		 ReverseDirection()
		 MoveTo(-4196, 17809, 100)
		 MoveTo(-3476, 17772, 100)
	EndSwitch
EndFunc   ;Move to 1 of 20 random spots
05/20/2020 04:36 snowflavored#468
Quote:
Originally Posted by RiflemanX View Post
ToC Movement Corrections

In the public ToC script there is a function called EnterFoW() somewhere around line #677. I modified the movement route to ensure that it gives a wide route around the NPC that often patrols and sometimes body blocks your character. for me I replaced the movement with a new function MoveRandom() and wrote 20 different paths that worked. You can simply change whatever coords are getting you stuck with any of the below or you can put the new function in and and just cut/paste the below into your script.

Code:
Func MoveRandom()
   Out("Random Movement")
   Switch (Random(1, 20, 1))    ;<<<<<<<<<<<<<<<<<<<<<<<< NOTICE:  MAKE SURE TO CHANGE THIS TO THE NUMBER OF RANDOM PATHS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.
   Case 1
	     Out("Random Move-1")
		 MoveTo(-3921, 17481, 100)
	  Case 2
		 Out("Random Move-2")
		 MoveTo(-3872, 17407, 100)
	  Case 3
		 Out("Random Move-3")
		 MoveTo(-4030, 17267, 100)
	  Case 4
		 Out("Random Move-4")
		 MoveTo(-4318, 17257, 100)
	  Case 5
		 Out("Random Move-5")
		 MoveTo(-4517, 17140, 100)
		 MoveTo(-3298, 17703, 100)
	  Case 6
		 Out("Random Move-6")
		 MoveTo(-3604, 17680, 100)
	  Case 7
		 Out("Random Move-7")
		 MoveTo(-3110, 17908, 100)
	  Case 8
		 Out("Random Move-8")
		 MoveTo(-3041, 18051, 100)
	  Case 9
		 Out("Random Move-9")
		 MoveTo(-2958, 18041, 100)
	  Case 10
	     Out("Random Move-10")
		 MoveTo(-3349, 17643, 100)
	  Case 11
	     Out("Random Move-11")
		 MoveTo(-4217, 16914, 100)
	  Case 12
		 Out("Random Move-12")
		 MoveTo(-4210, 17072, 100)
		 MoveTo(-3729, 17264, 100)
	  Case 13
	     Out("Random Move-13")
		 MoveTo(-4776, 17714, 100)
		 MoveTo(-2989, 18115, 100)
	  Case 14
	     Out("Random Move-14")
		 MoveTo(-4207, 17233, 100)
		 Sleep(GetPing()+250)
		 MoveTo(-3316, 17795, 100)
	  Case 15
	     Out("Random Move-15")
		 MoveTo(-5347, 18281, 100)
		 Sleep(GetPing()+350)
		 MoveTo(-4764, 18646, 100)
		 Sleep(GetPing()+350)
		 MoveTo(-3655, 17592, 100)
		 MoveTo(-3050, 17958, 100)
	  Case 16
	     Out("Random Move-16")
		 MoveTo(-3724, 17171, 100)
		 Sleep(GetPing()+350)
	  Case 17
	     Out("Random Move-17")
		 MoveTo(-5063, 19388, 100)
		 Sleep(GetPing()+5550)
		 MoveTo(-3902, 17738, 100)
		 Sleep(GetPing()+350)
		 MoveTo(-3757, 17694, 100)
		 MoveTo(-3614, 17697, 100)
		 MoveTo(-3614, 17697, 100)
		 MoveTo(-3400, 17779, 100)
	  Case 18
	     Out("Random Move-18")
		 MoveTo(-4667, 17195, 100)
		 MoveTo(-4667, 17195, 100)
		 MoveTo(-3935, 17277, 100)
	  Case 19
	     Out("Random Move-19")
		 MoveTo(-4110, 17172, 100)
		 ReverseDirection()
		 Sleep(GetPing()+1550)
		 ReverseDirection()
		 Sleep(GetPing()+1550)
		 MoveTo(-3471, 17634, 100)
	  Case 20
	     Out("Random Move-20")
		 MoveTo(-4601, 17762, 100)
		 Sleep(GetPing()+1550)
		 ReverseDirection()
		 Sleep(GetPing+1550)
		 ReverseDirection()
		 MoveTo(-4196, 17809, 100)
		 MoveTo(-3476, 17772, 100)
	EndSwitch
EndFunc   ;Move to 1 of 20 random spots
Are you editing the ToC script from like 15 pages ago? Yours seems to have more script and the enterfow function seems to start another one called enterkneel which I thought was doing that movement. Again I may be mistaken, my knowledge is basically nothing lol

I did some looking and I see how I could add it to the script, now misses that group entirely. Thank you very much! I was wondering also how you got these coordinates? Is that thru toolbox somehow or a different way? Thanks for the help on this fix though, there is about 10 stuck again in the same spot still XD
05/20/2020 08:46 Blind995#469
Quote:
Originally Posted by snowflavored View Post
Are you editing the ToC script from like 15 pages ago? Yours seems to have more script and the enterfow function seems to start another one called enterkneel which I thought was doing that movement. Again I may be mistaken, my knowledge is basically nothing lol

I did some looking and I see how I could add it to the script, now misses that group entirely. Thank you very much! I was wondering also how you got these coordinates? Is that thru toolbox somehow or a different way? Thanks for the help on this fix though, there is about 10 stuck again in the same spot still XD
you can get co-ords from toolbox under the "player" section in the settings
05/20/2020 11:09 FriendlyFarmer#470
Since you guys didn't notice this yet:
The problem with the toc bot being stuck kneeling is that the modelID of the champion has changed since the anniversary update. Just do +4 to the champion ID and then it has no problems entering FoW.
05/20/2020 11:24 ALTF420#471
Someone have bot for farm Luxon Title? Thanks
05/20/2020 11:35 ARJ#472
Quote:
Originally Posted by ALTF420 View Post
Someone have bot for farm Luxon Title? Thanks
Yes - There is one here in the Thread
05/20/2020 11:48 ALTF420#473
He don't work, or i have wrong build, but i use sos
05/20/2020 14:07 Duffy722#474
Quote:
Originally Posted by ALTF420 View Post
He don't work, or i have wrong build, but i use sos
The bot works, your build maybe doesn’t. Follow the guidance and you’ll be ok.
05/20/2020 16:49 Dreamlel#475
Quote:
Originally Posted by NiliyaFlamme View Post
HI @ all i have Vaettir Ident_Sell_ fixed

He Pickup gold and lila stuff ident and sell it

u have to load the skillbar cus this func is broken

skillbar = OwVUI2h5lPP8Id2BkAiAvpLBTAA

update : he store uniden gold if u want

here my test run 30runs 2 fails its okay i guess

I hope that it works so well for you, if u see bugs or so let me know i will try to fix it



Sincerely yours

Niliya :):)
Hi, in this bot i've seen that the rare material's drop down is grayed out and i've seen theres a fuction for mods, what mods does this keep?
Quote:
Func StoreMods()
Mods(1, 20)
Mods(2, 5)
Mods(3, 10)
Mods(4, 10)
EndFunc ;~ Mods I want to keep
05/20/2020 21:58 ForgottenRelic#476
Lemme see if i can explain this with it making sense .....


Find the function (mods) and it will list down all mods that are set to keep.

I havent looked into that script so i wouldnt know which script its located in.
05/20/2020 22:35 NiliyaFlamme#477
Quote:
Originally Posted by Dreamlel View Post
Hi, in this bot i've seen that the rare material's drop down is grayed out and i've seen theres a fuction for mods, what mods does this keep?
U cant save mods cus salvage pattern is broken
05/21/2020 16:32 FriendlyFarmer#478
Quote:
Originally Posted by NiliyaFlamme View Post
U cant save mods cus salvage pattern is broken
You can make it save items that have that specific mod instead. Just get modstuct of an item, and check for the mod you want.
05/21/2020 18:11 bogogobang#479
Could someone update the Leader / Follower bot please ?

[Only registered and activated users can see links. Click Here To Register...]

Would be much appreciated.
05/21/2020 20:41 list comprehension#480
Quote:
Originally Posted by bogogobang View Post
Could someone update the Leader / Follower bot please ?

[Only registered and activated users can see links. Click Here To Register...]

Would be much appreciated.
Grab a gwa2 file from a "working" bot and see if it works and what doesn't. The basic idea of a follow bot is find local player, find player to follow, if the distance is too much move to them, and then also check for in combat/looting.