Reality-The Entire Division l Cap 100 l CH Only l Long Term Jobbing l New Features

03/14/2017 02:27 Crayon*#451
The server is online!

Here is the latest changelog.

- Completely fixed Itemmall bugs (We removed the avatars, because most of them are added in the Avatars Shop)
- Completely fixed Magic POP (Removed the unwanted lose items such as EU accessories and damage scrolls)
- Increased the elixirs/stones drop rate, yes again
- Added shortcut pages in itemmall (There you will find the best and new Items on Reality)
- Disabled notice for Jangan cave
- Added Change name scroll it's price is just a "test"
- Client text fixes
- Lowered the SOX drop rate, should be fine now please test the new rates and report to us.
- Changed max stack of Purification Pill to 1000x
- Changed max stack of Abnormal state recovery potion to 1000x
- Nerfed Devil A grade damage to 20% (After plus +3)
- Fixed Model Switcher bugs
- Removed the spawn of the Elite/Monsters that spawn while killing a unique
- Changed Sabakun Jewel's price to 10 silks
- Masteries changed to 330
03/14/2017 02:41 remedy111#452
Quote:
Originally Posted by Crayon* View Post
The server is online!

Here is the latest changelog.

- Completely fixed Itemmall bugs (We removed the avatars, because most of them are added in the Avatars Shop)
- Completely fixed Magic POP (Removed the unwanted lose items such as EU accessories and damage scrolls)
- Increased the elixirs/stones drop rate, yes again
- Added shortcut pages in itemmall (There you will find the best and new Items on Reality)
- Disabled notice for Jangan cave
- Added Change name scroll it's price is just a "test"
- Client text fixes
- Lowered the SOX drop rate, should be fine now please test the new rates and report to us.
- Changed max stack of Purification Pill to 1000x
- Changed max stack of Abnormal state recovery potion to 1000x
- Nerfed Devil A grade damage to 20% (After plus +3)
- Fixed Model Switcher bugs
- Removed the spawn of the Elite/Monsters that spawn while killing a unique
- Changed Sabakun Jewel's price to 10 silks
- Masteries changed to 330
I dont think decreasing sabukans jewel price is the right fix for them. You need to adjust the alchemy rate for them or get rid of them in general.
03/14/2017 02:42 eyeliner#453
I was happy until i saw 330 mastery part, but fine
03/14/2017 02:46 Mr_Chocolate#454
Quote:
Originally Posted by remedy111 View Post
I dont think decreasing sabukans jewel price is the right fix for them. You need to adjust the alchemy rate for them or get rid of them in general.
They won't listen
03/14/2017 02:48 remedy111#455
Quote:
Originally Posted by Mr_Chocolate View Post
They won't listen
And thats how you lose players/customers. So its up to them i guess.
03/14/2017 02:55 Crayon*#456
Quote:
Originally Posted by remedy111 View Post
And thats how you lose players/customers. So its up to them i guess.
You totally got us wrong. We won't mind to remove them if that satisfy the player needs. However, the plus rates at the moment are kinda low we lowered the price because people said it's "pay2win" to have Jewels at 50 silks each so we decided to lower the price and keep the rates low. Correct me if I'm wrong please.
03/14/2017 02:58 remedy111#457
Quote:
Originally Posted by Crayon* View Post
You totally got us wrong. We won't mind to remove them if that satisfy the player needs. However, the plus rates at the moment are kinda low we lowered the price because people said it's "pay2win" to have Jewels at 50 silks each so we decided to lower the price and keep the rates low. Correct me if I'm wrong please.
Have you tryed to + them yourself? It should never cost more than 500 silk for something that gives such a large advantage.
03/14/2017 03:08 Crayon*#458
Quote:
Originally Posted by remedy111 View Post
Have you tryed to + them yourself? It should never cost more than 500 silk for something that gives such a large advantage.
You still can buy them for General Points, I guess as long as it's possible to buy for General Points which is a currency that isn't based donations It could be fine.
03/14/2017 03:10 Jullia#459
Whatever when the server will back crayon xD
03/14/2017 03:12 Mr_Chocolate#460
Quote:
Originally Posted by Crayon* View Post
You totally got us wrong. We won't mind to remove them if that satisfy the player needs. However, the plus rates at the moment are kinda low we lowered the price because people said it's "pay2win" to have Jewels at 50 silks each so we decided to lower the price and keep the rates low. Correct me if I'm wrong please.

people in 2017 doesnt want it über hard. reports say you need about 2K silks to make it +3 with current rates. you made it 50 silks => 10 silks which is now about 400 silks to make it +3 (desired plus for devil in general) with same über-hard rate which will piss them all off and say pay2win fk all gm ga and this serwer

you make it easier to plus & keep it 50 silk = they all happy bcuz its not hard anymore (retarded sro player logic)
03/14/2017 03:12 remedy111#461
Quote:
Originally Posted by Crayon* View Post
You still can buy them for General Points, I guess as long as it's possible to buy for General Points which is a currency that isn't based donations It could be fine.
OK, if they use GP's for them all it does it put them behind on getting SOM which hurts them even more than people with high + DS. What is the max + for DS anyways? I used over 650 before the update and wasnt able to get pass +4.
03/14/2017 03:15 __JR#462
Quote:
Originally Posted by Crayon* View Post
You still can buy them for General Points, I guess as long as it's possible to buy for General Points which is a currency that isn't based donations It could be fine.
With all respect, but removing the jewels or adjust it's alchemy rate will be much better than decreasing the price, it's really hard to make it +3, i wasted like 60 or more, it always gets fail.
03/14/2017 03:18 remedy111#463
Also, I think make the normal DW cave should be the job cave. It's alot bigger with good spawns.
03/14/2017 03:23 joseuchiha#464
just remove Sabakun Jewel's
03/14/2017 03:25 Crayon*#465
Quote:
Originally Posted by Jullia View Post
Whatever when the server will back crayon xD
Online
Quote:
Originally Posted by Mr_Chocolate View Post
let me correct you

people in 2017 doesnt want it über hard. reports say you need about 2K silks to make it +3 with current rates. you made it 50 silks => 10 silks which is now about 400 silks to make it +3 (desired plus for devil in general) with same über-hard rate which will piss them all off and say pay2win fk all gm ga and this serwer

you make it easier to plus & keep it 50 silk = they all happy bcuz its not hard anymore (retarded sro player logic)
You might have point.
Quote:
Originally Posted by remedy111 View Post
OK, if they use GP's for them all it does it put them behind on getting SOM which hurts them even more than people with high + DS. What is the max + for DS anyways? I used over 650 before the update and wasnt able to get pass +4.
Highest plus is +5
Quote:
Originally Posted by __JR View Post
With all respect, but removing the jewels or adjust it's alchemy rate will be much better than decreasing the price, it's really hard to make it +3, i wasted like 60 or more, it always gets fail.
I will discuss about them once more with the team. Thanks for guiding me.