pGrind

12/20/2011 20:02 Sᴡoosh#436
Will work again dude.
12/22/2011 19:41 danieledgar#437
i found bugs in pGrind lately,well im botting venomancer,just 1 hour and it work perfectly,but after that,my venomancer doesnt heal her pet normally,it work normally again when i close the bot and open a new one..

the second bug is,in pet option,ressurrect pet when die doesnt work too..:(

tx Swoosh :D

im playing in PW indo,and use offsets of PWI
12/24/2011 02:51 tMrz#438
Here's a question; I got a psychic and he keeps attacking to high magic resistant mobs and gets killed himself, is there a way to completely avoid them somehow?
12/24/2011 23:23 Sᴡoosh#439
Sorry guys, been away a bit cause of xmas and so on. Will continue dev next week.

happy xmas to you all though :)

Sorry guys, been away a bit cause of xmas and so on. Will continue dev next week.

happy xmas to you all though :)
12/25/2011 02:05 xvshamanvx#440
Hey, may i know if a free trail will be back anytime soon?
12/25/2011 02:09 Sᴡoosh#441
Free mode will most likely be back in january. Trials will be reset when new version comes out - next weeks sometime.

Cheers
12/26/2011 11:48 ptdk#442
Sometimes different profiles overwrite each others item, and npc databases. Idk how or why, nor could i find a pattern, but it happens repeatedly, which results in not having an npc to go to repair/sell, or selling stuff which wasnt set to be sold.

Not a big deal, and its easy to check, but its annoying if u dont notice.
12/26/2011 20:36 Sᴡoosh#443
New version out.

Changes :

-Fixed some crash issues
-Targeting should be alright again
-Fixed some login issues
-Bot now checks specifically which potion must be bought, and buys that, not whole list
-Bot will now check if other NPC things need to be done while its already there
-Re-enabled No-Key mode (VERY limited, and slow)
-Other smaller things

Merry Xmas :)

Oh and ptdk, ill see what thats all about.

Cheers
12/27/2011 07:07 danieledgar#444
Swoosh,when i looked at log while im botting my veno,it says,healing pet,but in my client,veno doesnt heal pet at all,because of this i got a lot of disadvantages,this is my opinion,but can you prioritize healing pet at all,for an example,i set my veno to heal pet at 70%,but when kill monster,my veno always prioritize skill rather than healing her pet,so can you make that veno prioritize healing pet than execute her skill?..
cheers :D
12/27/2011 09:45 Sᴡoosh#445
Nope, I dont really want to do that, for several reasons :

1) I dont want to change anything on veno code anymore
2) If I prioritize Veno healing, other classes will be fucked

And some other reasons. I can see if I can speed it up even more, but I wont prioritize it over skills.
12/27/2011 20:31 ptdk#446
Quote:
Originally Posted by danieledgar View Post
Swoosh,when i looked at log while im botting my veno,it says,healing pet,but in my client,veno doesnt heal pet at all,because of this i got a lot of disadvantages,this is my opinion,but can you prioritize healing pet at all,for an example,i set my veno to heal pet at 70%,but when kill monster,my veno always prioritize skill rather than healing her pet,so can you make that veno prioritize healing pet than execute her skill?..
cheers :D
I have no problems with that at all. If i have ironwood + venomous set as skills it might heal a bit less, but if u set venomous only, it should be always healing when needed.

If u grind on mobs higher lvl than ur pet, and want to stay safe, dont set any skills, just make sure to set "pet attacks first" under pet copntrol. Now choose a small spawn area, so u wont have any targets too faer(in that case ur pet wont attack it, and as u have no skills set the bot will get stuck).

Than the bot wont doo anything besides healing and looting. U can leave it like that until ur pet is high enough lvl.
01/04/2012 23:50 Sᴡoosh#447
In case anybody is wondering whats up and hasn't signed up on [Only registered and activated users can see links. Click Here To Register...] yet and thus missed news, just wanted to let you guys know that I have not forgotten about the bot yet, to the contrary, I am totally rewriting it - will have nothing in common with the current version except a few UI elements.

Some things which the new version will offer and stuff that will be fixed:
  • Powerful scripting system supporting multiple instruction chains, direct class access and record access. It now runs partly on a VM. It is strongly improved and cannot be compared to the current (read : bad) version :)
    Scripts that solve One man army quests will be possible with ease now, along with short but powerful methods like

    Code:
    Select(GetClosestMobByName('Horrorbite'));
    This line targets the Closest "Horrorbite" mob in your surroundings.

    Code:
    UseItem('Small Mana Potion');
    This will use a Small mana Potion (duuuhhh :D).

    It will also be possible to directly control primary botting core with scripts. That way you do not have to somehow build your own attacking code if you wish to handle mob attacks in your scripts, you can just pass arguments to bot and it will use the main AI to do what you wish.
  • Improved main AI. Bot will be able to use pet skills, it can now res/heal pet without any error, it will remain flying when coming back from selling,etc.
  • Toolbar dock - drag around and display character and pet information which stays visable in small windows even if you minimize the bot. this was requested by several people and I found it useful :)
  • Stability. No more freezing, killing client, hanging in midair.

It will be out soon, probably sometimes around the weekend.

Cheers guys, thanks for your support :D
01/19/2012 16:55 Sᴡoosh#448
[Only registered and activated users can see links. Click Here To Register...]

Upcoming pGrind in action :)
01/19/2012 17:48 Interest07#449
You might wanna censor the names in your taskbar
01/19/2012 17:53 Sᴡoosh#450
Ehh. Forgot to black out a whole lot of things - thanks, I am a dork most of the time :)