cool
you probably don't have the framework and/or the proper server packs read the first post and make sure you have it.Quote:
Originally posted by owowo@Apr 20 2007, 14:08
help... i cant open this file....
it said...
The application failed to initialize properly (0xc0000135). Click on OK to terminate the application. :?
Yeah, I understood this when I developed it but made it anyway. I figured that I would have some help from the community earlier one, but got nothing. Now that I don't play anymore I probably won't update it now. Perhaps if I still have the source code I'll release it to the public to see if someone wants to fix the small issues such as that. :)Quote:
Originally posted by Fujiy@May 21 2007, 19:06
I testing and see that damages is more complex that we think
2 examples:
1-)My warrior with Armor Elite L100 have less defense that Armor Unique L110, but with Armor Elite L100, mobs take 1 by hit, with Armor Unique L110, 12......
Then quality matter too....
2-)When you get L112, with neck and coro L112.
If you go to RedDevils, it take 300+
But if you wait and get L116~L118 you just loss 1 by hit
Then, your level(or color name of mobs) matter too
Although this project is really old I'll have you know that the source code is released already. read the first post.Quote:
If you could release the source code or the arithmetic of ur calculs it could be very useful, i'm in a coding team in a kinda known Private Server project and we still are having issues with our Arithmetic Damage, so releasing these codes could be very useful for us :)
Btw the PvE system Arithmetic could be what we most need ^^