[Quest Release]Metin Event *hot*

08/26/2010 16:22 peppe7101996#31
nice quest :)
08/28/2010 14:13 IgorGlock#32
Code:
mob.spawn(8020,466,226,1)
spawnt er Metins auf jeder map so? Ich glaube das ist nicht gut.
08/28/2010 14:19 .SeVeN.#33
Quote:
Originally Posted by IgorGlock View Post
Code:
mob.spawn(8020,466,226,1)
spawnt er Metins auf jeder map so? Ich glaube das ist nicht gut.
Könnte man nicht nen map index hinzufügen?
Like this:
Code:
mob.spawn(201,8020,466,226)
Ob das funzt?
08/28/2010 14:31 IgorGlock#34
ich glaube man muss das mit regen.txt machen :D
08/28/2010 17:52 sennah#35
only spawns the metin in 1 map,
08/28/2010 18:18 Almari#36
Quote:
Originally Posted by .Dark. View Post
Kein Problem.

Topic starter if you would you can put my Translate into our first Post

Best Regards,
.Dark.
Englisch kannst du aber auch nicht recht :D
08/28/2010 19:37 tobman123#37
Ja soll "if you would" "wenn du willst" heissen?^^

if you want to you can put my translation dot dot dot, vllt meinte er das^^


regards
08/28/2010 19:40 AdRr#38
the map seen like from dark world
12/10/2011 23:45 RumorUS#39
the scroll does not appear for players, they have to relog to see.

When the quest starts, it does not explain to the players how to do it..

all it says is:
103
103

when metins are destroyed it just says:
103

then when a winner is chosen it says:
103
103



also when a kingdom wins only some players stay, the rest of kingdom gets teleported out of the map along with the losers.
......
08/22/2019 02:16 davidek2017#40
Haha Geil danke funktioniert