[FIX] Character starting kills (120000)

01/16/2016 07:33 Shaiya Galaxy#31
Thank you for fixing my server
07/16/2017 13:56 meroy2147#32
Sorry to bring back the TOPIC but, how can i set it to permanently?
I used 4.5 from OmegaFiles everytime i create a newly chars the Kills will start at 120000

How can i fixed it?
Thank you!
07/16/2017 16:46 Heifnir#33
If you don't know how to fix something basic as this, you should not make a server.
07/16/2017 16:59 Sodawa#34
Savage
07/16/2017 22:20 Heifnir#35
Quote:
Originally Posted by Sodawa View Post
Savage
This is not being savage. It's basically the truth.
07/18/2017 15:07 Lugat#36
USE [PS_GameData]
GO
/****** Object: Table [dbo].[Chars] Script Date: 09/05/2011 13:22:38 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
SET ANSI_PADDING ON
GO
CREATE TABLE [dbo].[Chars](
[ServerID] [tinyint] NOT NULL,
[UserID] [varchar](12) NOT NULL,
[UserUID] [int] NOT NULL,
[CharID] [int] IDENTITY(1,1) NOT NULL,
[CharName] [varchar](30) NOT NULL,
[New] [tinyint] NOT NULL CONSTRAINT [DF_Chars_New] DEFAULT (1),
[Del] [tinyint] NOT NULL CONSTRAINT [DF_Chars_Del] DEFAULT (0),
[Slot] [tinyint] NOT NULL,
[Family] [tinyint] NOT NULL,
[Grow] [tinyint] NOT NULL,
[Hair] [tinyint] NOT NULL,
[Face] [tinyint] NOT NULL,
[Size] [tinyint] NOT NULL,
[Job] [tinyint] NOT NULL,
[Sex] [tinyint] NOT NULL,
[Level] [smallint] NOT NULL CONSTRAINT [DF_Chars_level] DEFAULT (0),
[StatPoint] [smallint] NOT NULL CONSTRAINT [DF_Chars_StatPoint] DEFAULT (0),
[SkillPoint] [smallint] NOT NULL CONSTRAINT [DF_Chars_SkillPoint] DEFAULT (0),
[Str] [smallint] NOT NULL,
[Dex] [smallint] NOT NULL,
[Rec] [smallint] NOT NULL,
[Int] [smallint] NOT NULL,
[Luc] [smallint] NOT NULL,
[Wis] [smallint] NOT NULL,
[HP] [smallint] NOT NULL,
[MP] [smallint] NOT NULL,
[SP] [smallint] NOT NULL,
[Map] [smallint] NOT NULL CONSTRAINT [DF_Chars_map] DEFAULT (0),
[Dir] [smallint] NOT NULL CONSTRAINT [DF_Chars_dir] DEFAULT (0),
[Exp] [int] NOT NULL CONSTRAINT [DF_Chars_exp] DEFAULT (0),
[Money] [int] NOT NULL CONSTRAINT [DF_Chars_money] DEFAULT (0),
[PosX] [real] NOT NULL CONSTRAINT [DF_Chars_posx] DEFAULT (674.442),
[PosY] [real] NOT NULL CONSTRAINT [DF_Chars_posy] DEFAULT (3.640),
[Posz] [real] NOT NULL CONSTRAINT [DF_Chars_posz] DEFAULT (1000.924),
[Hg] [smallint] NOT NULL,
[Vg] [smallint] NOT NULL,
[Cg] [tinyint] NOT NULL,
[Og] [tinyint] NOT NULL,
[Ig] [tinyint] NOT NULL,
[K1] [int] NOT NULL CONSTRAINT [DF_Chars_K1] DEFAULT ((0)),
[K2] [int] NOT NULL CONSTRAINT [DF_Chars_K2] DEFAULT (0),
[K3] [int] NOT NULL CONSTRAINT [DF_Chars_K3] DEFAULT (0),
[K4] [int] NOT NULL CONSTRAINT [DF_Chars_K4] DEFAULT (0),
[KillLevel] [tinyint] NOT NULL CONSTRAINT [DF_Chars_KillLevel] DEFAULT (0),
[DeadLevel] [tinyint] NOT NULL CONSTRAINT [DF_Chars_DeadLevel] DEFAULT (0),
[RegDate] [datetime] NOT NULL CONSTRAINT [DF_Chars_RegDate] DEFAULT (getdate()),
[DeleteDate] [datetime] NULL,
[JoinDate] [datetime] NULL,
[LeaveDate] [datetime] NULL,
[RenameCnt] [tinyint] NOT NULL,
[OldCharName] [varchar](30) NULL,
[RemainTime] [int] NOT NULL CONSTRAINT [DF_Chars_RemainTime] DEFAULT (0),
CONSTRAINT [PK_Chars] PRIMARY KEY CLUSTERED
(
[CharID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]

GO
SET ANSI_PADDING OFF




This is the FIx for 120000 Kills
07/18/2017 15:24 Heifnir#37
Quote:
Originally Posted by Lugat View Post
USE [PS_GameData]
GO
/****** Object: Table [dbo].[Chars] Script Date: 09/05/2011 13:22:38 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
SET ANSI_PADDING ON
GO
CREATE TABLE [dbo].[Chars](
[ServerID] [tinyint] NOT NULL,
[UserID] [varchar](12) NOT NULL,
[UserUID] [int] NOT NULL,
[CharID] [int] IDENTITY(1,1) NOT NULL,
[CharName] [varchar](30) NOT NULL,
[New] [tinyint] NOT NULL CONSTRAINT [DF_Chars_New] DEFAULT (1),
[Del] [tinyint] NOT NULL CONSTRAINT [DF_Chars_Del] DEFAULT (0),
[Slot] [tinyint] NOT NULL,
[Family] [tinyint] NOT NULL,
[Grow] [tinyint] NOT NULL,
[Hair] [tinyint] NOT NULL,
[Face] [tinyint] NOT NULL,
[Size] [tinyint] NOT NULL,
[Job] [tinyint] NOT NULL,
[Sex] [tinyint] NOT NULL,
[Level] [smallint] NOT NULL CONSTRAINT [DF_Chars_level] DEFAULT (0),
[StatPoint] [smallint] NOT NULL CONSTRAINT [DF_Chars_StatPoint] DEFAULT (0),
[SkillPoint] [smallint] NOT NULL CONSTRAINT [DF_Chars_SkillPoint] DEFAULT (0),
[Str] [smallint] NOT NULL,
[Dex] [smallint] NOT NULL,
[Rec] [smallint] NOT NULL,
[Int] [smallint] NOT NULL,
[Luc] [smallint] NOT NULL,
[Wis] [smallint] NOT NULL,
[HP] [smallint] NOT NULL,
[MP] [smallint] NOT NULL,
[SP] [smallint] NOT NULL,
[Map] [smallint] NOT NULL CONSTRAINT [DF_Chars_map] DEFAULT (0),
[Dir] [smallint] NOT NULL CONSTRAINT [DF_Chars_dir] DEFAULT (0),
[Exp] [int] NOT NULL CONSTRAINT [DF_Chars_exp] DEFAULT (0),
[Money] [int] NOT NULL CONSTRAINT [DF_Chars_money] DEFAULT (0),
[PosX] [real] NOT NULL CONSTRAINT [DF_Chars_posx] DEFAULT (674.442),
[PosY] [real] NOT NULL CONSTRAINT [DF_Chars_posy] DEFAULT (3.640),
[Posz] [real] NOT NULL CONSTRAINT [DF_Chars_posz] DEFAULT (1000.924),
[Hg] [smallint] NOT NULL,
[Vg] [smallint] NOT NULL,
[Cg] [tinyint] NOT NULL,
[Og] [tinyint] NOT NULL,
[Ig] [tinyint] NOT NULL,
[K1] [int] NOT NULL CONSTRAINT [DF_Chars_K1] DEFAULT ((0)),
[K2] [int] NOT NULL CONSTRAINT [DF_Chars_K2] DEFAULT (0),
[K3] [int] NOT NULL CONSTRAINT [DF_Chars_K3] DEFAULT (0),
[K4] [int] NOT NULL CONSTRAINT [DF_Chars_K4] DEFAULT (0),
[KillLevel] [tinyint] NOT NULL CONSTRAINT [DF_Chars_KillLevel] DEFAULT (0),
[DeadLevel] [tinyint] NOT NULL CONSTRAINT [DF_Chars_DeadLevel] DEFAULT (0),
[RegDate] [datetime] NOT NULL CONSTRAINT [DF_Chars_RegDate] DEFAULT (getdate()),
[DeleteDate] [datetime] NULL,
[JoinDate] [datetime] NULL,
[LeaveDate] [datetime] NULL,
[RenameCnt] [tinyint] NOT NULL,
[OldCharName] [varchar](30) NULL,
[RemainTime] [int] NOT NULL CONSTRAINT [DF_Chars_RemainTime] DEFAULT (0),
CONSTRAINT [PK_Chars] PRIMARY KEY CLUSTERED
(
[CharID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]

GO
SET ANSI_PADDING OFF




This is the FIx for 120000 Kills

Why giving him the whole table when he can simply right click on dbo.Chars, Design and change the default value in the K1 column ?
07/18/2017 18:00 Lugat#38
so he dont need Acktivate Brain Copy and Past