Artificial Intelligence and mobs are implemented;
-Move in aggresive range
-Attack in attack range
-Melee + Magical attacks
-Run away to spawn x, y when mob reaches run-away limit (33% chance of running away)
-Surround target, once the group is full other mobs can't join unless the mob's attacks are of magical type.
-Mobs respawn like retail co. (Smoke pops out and once the spawn interval has been passed the mob will be respawned with the spawn effect)
-Mobs won't attack you while flying, only of magical type.