Ok, I still really appreciate this release but bugs are plentiful at this stage =)
Here goes my list (it's not full for sure, it's just what I saw after 20 minutes of testing):
-Lots of chanelling skills don't seem to work:
heroes break chanelling to autoattack once creeps get in range (tested with polly, witch slayer, electrician). Glacius and Forsaken Archer ults works OK though.
-Skills with charges don't work properly:
Panda's q skill, Slither's wards, Chipper rockets
It looks like this: Once i upgrade skill, it will gain charges, once i die it will gain them as well. 1 use seems to consume all charges but one. Once all charges are consumed skill is gone for good.
-Fog of war is 100% translucent - it looks as if creeps are appearing out of thin air when they go down the ramp where I stand
-Stone of homecoming is instant teleport (no chanelling time)
-Power supply doesn't work. It doesn't accumulate charges at all.
-Plated Greaves don't seem to give their buff on use
-Shop interface makes it impossible to buy some items (teleport boots for example). It looks like they're pushed out of interface due to the lack of free slots.
Panda:
Flurry charges messed up (mentioned above)
Canonball doesn't work. It plays animation but no stun or damage.
Glacius:
Tundra blast still needs a target instead of being able to cast it on the ground.
Forsaken archer:
Skeletons have agressive neutral AI: they don't follow her around, don't attack her targets, attack targets that enter their aggro radius and return to their place of birth when there's no one to attack.
edit: Magmus: Steam Bath deals no damage to creeps
edit2 Panda: ult ends after 1st hit and doesn't disable target at all (not sure if it deals damage)