Quote:
Originally Posted by PeTe Ninja
You shouldn't save it every single ten seconds, that would just be laggy. You shouldn't have rollbacks period.
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Well honestly if you don't save it any time something gets updated and the client looses connection (there internet goes down, vps/dedi fails) then that stuff that the character did between the last save and then would be gone.
Quote:
Originally Posted by -impulse-
I only save when player logs out...no rollbacks(mysql ftw ^^)
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What if the player doesn't log out, what if he looses connection with his net?
Quote:
Originally Posted by ~Yuki~
I save every 15 minutes and at logout , for security i also do a account and char backup all 20 min.. but thats just me
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Saving all the characters logged in every 15 minutes would cause lag on the server every 15 minutes.
Maybe seperating the "database" server from the game server would make it so the constant saving wouldn't cause the server to lag? I don't know if that would work seeing as the game server would need to send the data still. Idk. Just an idea.
I still don't understand how you all complain that saving constantly would cause server lag, honestly saving EVERYTHING at periodic times would cause tremendous lag for a few seconds. Wouldn't you rather have a few millaseconds lag constantly, if it was constant people would get used to it (its not like your vps won't cause lag also).