[Release] Recall User At Same Position - New GM Command

10/12/2020 09:02 halloway520#31
any one can help me? thx
10/12/2020 09:21 Devsome#32
Quote:
Originally Posted by halloway520 View Post
any one can help me? thx
Where do you not get ahead? How can we help you if we don't know where and what you have already tried.
10/14/2020 18:22 halloway520#33
Quote:
Originally Posted by sarkoplata View Post
cmon I told you about that as well, where's my credit :(
jokes aside, why you guys are not going the other way around?

don't make everyone GM, just modify the gs to accept gm commands from non gm chars. That way you don't have to worry about client etc too...


can you do it ?, Thank you very mush!

Quote:
Originally Posted by Devsome View Post
Where do you not get ahead? How can we help you if we don't know where and what you have already tried.

I try inject VSROProj.dll to SR_Gameserver with Stud_PE.exe ,

SR_Gameserver is crashed.
SR_Gameserver is crashed.
SR_Gameserver is crashed.

The same way to SRO_CLIENT is OK.


Can you help me? I'm very need it.

I know C++. sorry for my english.
10/15/2020 18:20 WhyKillMyFox#34
Quote:
Originally Posted by halloway520 View Post
can you do it ?, Thank you very mush!




I try inject VSROProj.dll to SR_Gameserver with Stud_PE.exe ,

SR_Gameserver is crashed.
SR_Gameserver is crashed.
SR_Gameserver is crashed.

The same way to SRO_CLIENT is OK.


Can you help me? I'm very need it.

I know C++. sorry for my english.
Note: Structures found in the files are for VC80 libs, back when strings were 28 bytes. You'll face errors, if you work with any later version.

Code:
#if _MSC_VER < 1400
    #define  _itoa_s(a,b,c)             _itoa(a,b,c)
    #define  wcscpy_s(a,b,c)            wcscpy(a,c)
    #define  _tprintf_s                 _tprintf
    #define  _sntprintf_s(a,b,c,d,...)  _sntprintf(a,c,d,...)
    …
#endif
10/17/2020 14:57 BastirasX#35
Epic release, works fine, thank you.