New L2J Server Emulator C3 Guide-German

12/17/2005 19:22 Hitman#31
schau doch habs doch noch geschafft bin halt schnell ^^

aber hier noch mal der einzelne error

Code:
17.12.2005 19:19:50 net.sf.l2j.gameserver.serverpackets.CharSelectInfo loadCharacterSelectInfo
WARNUNG: could not restore charinfo:
java.sql.SQLException: Unknown column 'base_class' in 'field list'
	at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:2921)
	at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1570)
	at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:1665)
	at com.mysql.jdbc.Connection.execSQL(Connection.java:2978)
	at com.mysql.jdbc.Connection.execSQL(Connection.java:2902)
	at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:930)
	at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:1024)
	at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewProxyPreparedStatement.java:102)
	at net.sf.l2j.gameserver.serverpackets.CharSelectInfo.loadCharacterSelectInfo(CharSelectInfo.java:190)
	at net.sf.l2j.gameserver.serverpackets.CharSelectInfo.<init>(CharSelectInfo.java:60)
	at net.sf.l2j.gameserver.LoginServerThread.run(LoginServerThread.java:367)
17.12.2005 19:19:50 net.sf.l2j.gameserver.serverpackets.ServerBasePacket write
SCHWERWIEGEND: 
java.lang.NullPointerException
	at net.sf.l2j.gameserver.serverpackets.CharSelectInfo.writeImpl(CharSelectInfo.java:75)
	at net.sf.l2j.gameserver.serverpackets.ServerBasePacket.write(ServerBasePacket.java:112)
	at net.sf.l2j.gameserver.SelectorThread.pack(SelectorThread.java:494)
	at net.sf.l2j.gameserver.SelectorThread.processOutboudQueue(SelectorThread.java:584)
	at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:233)
12/17/2005 19:26 Makaveli#32
ja das bringt dir aber nichts wenn der server läuft aber der column "base_class" nicht existiert, siehe meinen vorherigen post

Quote:

hab dir doch jetzt schon 2 mal gesagt das du alle sql's vom updates folder in navicat batchen musst...
051205-[1768].sql batch einfach mal den hier ;)
danach sollte das error nichtmehr kommen ;)
12/17/2005 19:27 Hitman#33
und ich habe dir gesagt das ich das schon 2 mal gemacht habe und bei jeder steht das es schon da is
12/17/2005 19:30 Makaveli#34
ich bin mir 100% sicher das du nicht alle gemacht hast ;)

sonst würde die meldung "java.sql.SQLException: Unknown column 'base_class' in 'field list'" gar nicht kommen ;)

Öffne mal die 051205-[1768].sql, dort solltest du das hier sehen

Code:
-- Needed only if your character tables are needed to be preserved.
ALTER TABLE `character_hennas` ADD `class_index` int(1) NOT NULL default '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`slot`,`class_index`);

ALTER TABLE `character_quests` ADD `class_index` int(1) NOT NULL default '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_id`,`name`,`var`,`class_index`);

ALTER TABLE `character_shortcuts` CHANGE `unknown` `class_index` int(1) NOT NULL default '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`slot`,`page`,`class_index`);

ALTER TABLE `character_skills` ADD `class_index` int(1) NOT NULL default '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);

ALTER TABLE `character_skills_save` ADD `class_index` int(1) NOT NULL default '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);

ALTER TABLE `characters` ADD `base_class` int(2) NOT NULL default '0';
von dort kopierst du diese line in ein neues textdokument

Code:
ALTER TABLE `characters` ADD `base_class` int(2) NOT NULL default '0';
nun benennst du den .txt file in .sql um, gibts im einen beliebigen namen und batcht ihn in navicat ;)
12/17/2005 19:34 Hitman#35
habe ich gemacht

wenn ich GS mache kommt in console immer Der Befehl "holdit" ist entweder falsch geschrieben oder
konnte nicht gefunden werden.

ist das normal
12/17/2005 19:38 Makaveli#36
ja das ist normal, ist kein error, kannst du ignorieren ;)
12/17/2005 19:39 Hitman#37
ok kann jetzt joinen und wenn ich ein char machen will und dann alles so mache und erstellen will macht er nix und in console steht das

LOGIN
Code:
Account is in use on Login server (kicking off): killlerboy
GAME
Code:
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

Could not insert char data: java.sql.SQLException: Unknown column 'maxCp' in 'fi
eld list'
error handling client message [C] 0B CharacterCreate
java.lang.NullPointerException
    at net.sf.l2j.gameserver.clientpackets.CharacterCreate.runImpl(Character
Create.java:125)
    at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

EDIT:

ich habe mein l2 nicht geupdated ich habe denn system ordner hier aus dem forum liegts daran ?
12/17/2005 19:47 Makaveli#38
Code:
 ALTER TABLE `characters` ADD `maxCp` decimal(11,0) default NULL,
 ALTER TABLE `characters` ADD `curCp` decimal(18,0) default NULL,
das hier in ein neues textdokument kopieren und wieder in .sql unbenennen, danach wieder in navicat batchen ;)
12/17/2005 19:59 Hitman#39
die leuet von mir kommen drauf und so aber gmshop geht net und wenn man sich telen will geht lineage aus und kommt "History: APawn::UpdateMovementAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop"
12/17/2005 20:03 Makaveli#40
haste das mit cp nun gemacht? Haben deine spieler mal den C3 client geupdatet und nen Full Check gemacht? Was bringt der server für meldungen wenn sich einer teleportiert? Ich denke mal sie benutzen den alten system ordner, deswegen bekommen sie dieses problem beim teleportieren, also am besten mal den system ordner ganz löschen, danach die Lineage2.exe starten und auf full check drücken ;)

Der alte GmShop geht nichtmehr, muss erst wieder ein neuer gemacht werden, weil der neue server eine neue Npc/Html engine benutzt ;)
12/17/2005 20:05 Hitman#41
Quote:
Originally posted by Makaveli@Dec 17 2005, 19:47
Code:
 ALTER TABLE `characters` ADD `maxCp` decimal&#40;11,0&#41; default NULL,
 ALTER TABLE `characters` ADD `curCp` decimal&#40;18,0&#41; default NULL,
das hier in ein neues textdokument kopieren und wieder in .sql unbenennen, danach wieder in navicat batchen ;)
Code:
Error1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the rightsyntax to use near 'TAB `characters` ADD `curCp` decimal&#40;18,0&#41;defult NULL,' at line 1
12/17/2005 20:07 Hitman#42
Quote:
Originally posted by Makaveli@Dec 17 2005, 20:03
haste das mit cp nun gemacht? Haben deine spieler mal den C3 client geupdatet und nen Full Check gemacht? Was bringt der server für meldungen wenn sich einer teleportiert? Ich denke mal sie benutzen den alten system ordner, deswegen bekommen sie dieses problem beim teleportieren, also am besten mal den system ordner ganz löschen, danach die Lineage2.exe starten und auf full check drücken ;)

Der alte GmShop geht nichtmehr, muss erst wieder ein neuer gemacht werden, weil der neue server eine neue Npc/Html engine benutzt ;)
ich habe hier ein gmshop patch is der gut ?

# PanDragons GM Shop Patch v2.2
12/17/2005 20:22 Makaveli#43
jo das ist halt das problem wenn man noch die tables vom alten server benutzt, ein update auf den neuen server ist sehr nervig, am besten wäre es die tables vom alten zu löschen und einen ganz neuen server aufzusetzten...

Aber naja, dann mach das hier

1. geh in navicat
2. rechtsklick auf die characters table und Design table wählen
3. nun schaust du wo "MaxMp" steht
4. da drückst du drauf und drückst oben auf Insert Field
5. nun ist über "MaxMp" eine neue line die leer ist
6. bei Name machst du "maxCp" rein, bei Type "decimal", bei Length "11", bei decimals "0" und am schluss nen haken bei Allow Null
7. nun sollte "maxCp" genau zwischen "curHp" und "MaxMp" sein

nun machst du das selbe mit "curCp" nur das du bei "decimals" dann "18" einträgst ;)

wenn du alles richtig gemacht hast sollte "MaxCp" und "curCp" genau zwischen "curHp" und "MaxMp" sein, danach klickst du oben auf Save, der server sollte natürlich aus sein solange du das machst ;)

Genau so sollte es ausehen wenn du es richtig gemacht hast

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12/17/2005 20:40 Neonamek#44
ach mist jez is mein system ordner kack* kannste mir deinen geben makaveli???
12/17/2005 20:48 Makaveli#45
Quote:
Originally posted by Neonamek@Dec 17 2005, 20:40
ach mist jez is mein system ordner kack* kannste mir deinen geben makaveli???
du brauchst keinen modifizierten system ordner mehr, einfach den alten löschen > Lineage2.exe ausführen > auf full check drücken (warten bis es ganz fertig ist) und mit dem stinknormalen system ordner zocken :P