Helle everyone,
Quick update about the project progress and milestone 0.2.
Many things have been done since last post:
- Add Experience loss when player dies. (Penalities loaded from server resource file) (PR [Only registered and activated users can see links. Click Here To Register...])
- Fix resurection positions (PR [Only registered and activated users can see links. Click Here To Register...])
- Add new dialogs (PR [Only registered and activated users can see links. Click Here To Register...])
- CLI code refactoring (PR [Only registered and activated users can see links. Click Here To Register...])
- Set Max HP,MP,FP when level up (PR [Only registered and activated users can see links. Click Here To Register...])
- Review of the database assembly (PR [Only registered and activated users can see links. Click Here To Register...])
We are currently working on the default player behavior with the Idle heal system, which was not defined in milestone 0.2, but will be available on version 0.2. Consider this feature as a bonus. ;-)
Don't forget to vote which features you would like to see on next release here: [Only registered and activated users can see links. Click Here To Register...] (You need to login to see the poll options)
Thank you for the support, and stay tuned! :)
Eastrall
Quick update about the project progress and milestone 0.2.
Many things have been done since last post:
- Add Experience loss when player dies. (Penalities loaded from server resource file) (PR [Only registered and activated users can see links. Click Here To Register...])
- Fix resurection positions (PR [Only registered and activated users can see links. Click Here To Register...])
- Add new dialogs (PR [Only registered and activated users can see links. Click Here To Register...])
- CLI code refactoring (PR [Only registered and activated users can see links. Click Here To Register...])
- Set Max HP,MP,FP when level up (PR [Only registered and activated users can see links. Click Here To Register...])
- Review of the database assembly (PR [Only registered and activated users can see links. Click Here To Register...])
We are currently working on the default player behavior with the Idle heal system, which was not defined in milestone 0.2, but will be available on version 0.2. Consider this feature as a bonus. ;-)
Don't forget to vote which features you would like to see on next release here: [Only registered and activated users can see links. Click Here To Register...] (You need to login to see the poll options)
Thank you for the support, and stay tuned! :)
Eastrall