A lot of new things are under development.
- Family Feature
- Battle System (completely reworked it to add many EASY customisation to the battle feature, PvP, PvE or EvE, does not matter)
- Reworked event system for a pipelined one instead of 1 event -> 1 handler
- ECS / EntityContainers have been reworked and I removed lot of useless things from it
- NpcDialogs & Guri are working well (finished its "V1" Core implementation now people can add their own implementation for specific NpcDialogs and Guri)
We are looking for new folks to join us in the development of SaltyEmu & ChickenAPI.
- Family Feature
- Battle System (completely reworked it to add many EASY customisation to the battle feature, PvP, PvE or EvE, does not matter)
- Reworked event system for a pipelined one instead of 1 event -> 1 handler
- ECS / EntityContainers have been reworked and I removed lot of useless things from it
- NpcDialogs & Guri are working well (finished its "V1" Core implementation now people can add their own implementation for specific NpcDialogs and Guri)
We are looking for new folks to join us in the development of SaltyEmu & ChickenAPI.