[Release] Resizeable Inventory

07/16/2018 22:30 Sedrika#31
Quote:
Originally Posted by MPZooey View Post
Help when i try to open my inventory it crash. and i have this :thinking:
Code:
2018/ 7/17   04:01:27   Jul 17 2018 03:42:59 1 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:005B9AD6, CWndInventory::OnInitialUpdate()+0710 byte(s), d:\flyff\source\program\_interface\wndfield.cpp, line 3069+0022 byte(s)

 - Registers

EAX=00000020  EBX=105DF3EC  ECX=0B645350  EDX=00000026  ESI=105DA710
EDI=1049F250  EBP=00000000  ESP=0018B68C  EIP=005B9AD6  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:005B9AD6 Neuz.exe, CWndInventory::OnInitialUpdate()+0710 byte(s)
0023:00514629 Neuz.exe, CWndBase::Create()+0249 byte(s)
0023:004E4ADB Neuz.exe, CWndNeuz::InitDialog()+0251 byte(s)
0023:0057838E Neuz.exe, CWndInventory::Initialize()+0078 byte(s)
0023:004D1673 Neuz.exe, CWndMgr::CreateApplet()+0243 byte(s)
0023:004DE6D7 Neuz.exe, CWndMgr::ObjectExecutor()+0951 byte(s)
0023:703D77F6 d3d9.dll
0023:70116707 atiu9pag.dll, XopOpenAdapters9()+2995 byte(s)
0023:6EF3E6E7 atiumdag.dll, OpenAdapter()+17191 byte(s)
0023:759743E4 USER32.dll, ScreenToClient()+0047 byte(s)
0023:008B449F Neuz.exe, free()+0112 byte(s)
0023:008F3C87 Neuz.exe, CPtrArray::SetSize()+0043 byte(s)
0023:009F6878 Neuz.exe, type_info::`vftable'()+0088 byte(s)
AMD A4-6300 APU with Radeon(tm) HD Graphics     Service Pack 1
AMD Radeon HD 8370D, 48234496(1404)
0x7d:0x7d-YS1003 1 73-last Model:part_fStarguardianFoot.o3d
PaintTexture - IN
Surface 256 256, Pt 208 128 IMG_BIT = 3, D3DFORMAT = 26
PaintTexture - OUT
It's crashing on CWndInventory::OnInitialUpdate.
You should try to debug and see what's causing the crash.
07/18/2018 22:36 MPZooey#32
i've done this already but its not resizing in game?
Compiled all success and resdata's but the InvTop - InvBottom - InvRight - Left is not displaying in inventory and the major problem is the resize button its not popping anyone can help me?
10/15/2018 18:13 matonskie23#33
when i compile it this error came out .

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11/14/2018 20:47 I3_Titanfall#34
I just C&P your release in the clean v15 source of Blouflash and it is full of errors
11/14/2018 22:31 Tweeney#35
Quote:
Originally Posted by I3_Titanfall View Post
I just C&P your release in the clean v15 source of Blouflash and it is full of errors
You should not just C&P use your imagination/common sense. I just added this and its working really great :)

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11/16/2018 16:04 I3_Titanfall#36
I have following erros:
WndField.cpp doesnt recognize the variables declared in this snippet:
how can I fix it?
11/21/2018 12:52 KingKeesie#37
Quote:
Originally Posted by I3_Titanfall View Post
I have following erros:
WndField.cpp doesnt recognize the variables declared in this snippet:
how can I fix it?
Check wndfield.h
11/21/2018 19:04 I3_Titanfall#38
Quote:
Originally Posted by KingKeesie View Post
Check wndfield.h
I put the code as the tutorial wants us to, but WndField.cpp doesnt recognize the class...
11/23/2018 10:21 KingKeesie#39
Quote:
Originally Posted by I3_Titanfall View Post
I put the code as the tutorial wants us to, but WndField.cpp doesnt recognize the class...
Then u made a mistake for 100%
11/23/2018 12:21 I3_Titanfall#40
Quote:
Originally Posted by KingKeesie View Post
Then u made a mistake for 100%
What about giving me a little hint which mistake il could be?
11/23/2018 12:49 KingKeesie#41
Your wndfield.cpp or .h is wrong. Upload them il fix em

mistake while copying
11/23/2018 13:54 I3_Titanfall#42
Quote:
Originally Posted by KingKeesie View Post
Your wndfield.cpp or .h is wrong. Upload them il fix em

mistake while copying
Here you are
12/02/2018 22:52 matonskie23#43
Quote:
Originally Posted by MPZooey View Post
Help when i try to open my inventory it crash. and i have this :thinking:
Code:
2018/ 7/17   04:01:27   Jul 17 2018 03:42:59 1 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:005B9AD6, CWndInventory::OnInitialUpdate()+0710 byte(s), d:\flyff\source\program\_interface\wndfield.cpp, line 3069+0022 byte(s)

 - Registers

EAX=00000020  EBX=105DF3EC  ECX=0B645350  EDX=00000026  ESI=105DA710
EDI=1049F250  EBP=00000000  ESP=0018B68C  EIP=005B9AD6  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:005B9AD6 Neuz.exe, CWndInventory::OnInitialUpdate()+0710 byte(s)
0023:00514629 Neuz.exe, CWndBase::Create()+0249 byte(s)
0023:004E4ADB Neuz.exe, CWndNeuz::InitDialog()+0251 byte(s)
0023:0057838E Neuz.exe, CWndInventory::Initialize()+0078 byte(s)
0023:004D1673 Neuz.exe, CWndMgr::CreateApplet()+0243 byte(s)
0023:004DE6D7 Neuz.exe, CWndMgr::ObjectExecutor()+0951 byte(s)
0023:703D77F6 d3d9.dll
0023:70116707 atiu9pag.dll, XopOpenAdapters9()+2995 byte(s)
0023:6EF3E6E7 atiumdag.dll, OpenAdapter()+17191 byte(s)
0023:759743E4 USER32.dll, ScreenToClient()+0047 byte(s)
0023:008B449F Neuz.exe, free()+0112 byte(s)
0023:008F3C87 Neuz.exe, CPtrArray::SetSize()+0043 byte(s)
0023:009F6878 Neuz.exe, type_info::`vftable'()+0088 byte(s)
AMD A4-6300 APU with Radeon(tm) HD Graphics     Service Pack 1
AMD Radeon HD 8370D, 48234496(1404)
0x7d:0x7d-YS1003 1 73-last Model:part_fStarguardianFoot.o3d
PaintTexture - IN
Surface 256 256, Pt 208 128 IMG_BIT = 3, D3DFORMAT = 26
PaintTexture - OUT


wndfield.cpp, line 3069+0022
03/27/2019 15:35 ♪Chiqupon♫#44
I implemented everything, but the inventory wont resize ingame. There is no error in client or source.
Could someone help me :D ?
04/01/2019 12:30 69BOLT69#45
Quote:
Originally Posted by ♪Chiqupon♫ View Post
I implemented everything, but the inventory wont resize ingame. There is no error in client or source.
Could someone help me :D ?
hello, i tried this and got no problems. if your not using a clean base v15 u might want to triple check where u adding the codes. ^ ^