[Release] AK.TO Trainer

03/13/2018 19:21 Nico517#31
Okay, thanks anyway ^^
03/13/2018 23:16 netHoxInc#32
Some of your adresses are long's and some string's, some are IntPtr's, as i would await them, so rly gotta check ur extensions and try myself before telling something, from pure lookin at it, i spotted these which made totally no sense to me, as adresses are IntPtr's or int's.

Not sure if this would already help you? xD

Also, I've not had time to download the Trainer, is it an .exe? It looks like one, as those extensions usually get used when modifying memory outside the code.

I'd give dll injection a try, its way more confortable as you can Marshal all data directly in code, without needing all those extension stuff ^^ Also makes the program faster, if thats of interest^^

EDIT:
I got a c++ Solution for that, probably wanna add me on Discord: C0unterSpell#0203
03/16/2018 15:11 NeriorFX#33
We maybe must wait for the update, i'll go with the dynamic addresses until this get updated, i can update it, but man, to do pointer scan with my pc, it will just burn up.
03/16/2018 19:22 Nico517#34
New Version (v180316.0)
04/08/2018 11:49 kemfreak#35
how do you use this. sorry noob

is this working on other AK?
04/21/2018 17:17 king01997#36
somehow it doesn't work for me :/ if i press ctrl + F4 after a short time i hear:"trainer deactivated." but nothing else happens ever :/
04/26/2018 20:56 Nico517#37
I'm back guys *hype*
I have to re-install AK so be patient ok? :D
In Italy we are on holiday... I'll fix my trainer when I return at home ^^
04/29/2018 20:56 NeriorFX#38
Quote:
Originally Posted by netHoxInc View Post
Some of your adresses are long's and some string's, some are IntPtr's, as i would await them, so rly gotta check ur extensions and try myself before telling something, from pure lookin at it, i spotted these which made totally no sense to me, as adresses are IntPtr's or int's.

Not sure if this would already help you? xD

Also, I've not had time to download the Trainer, is it an .exe? It looks like one, as those extensions usually get used when modifying memory outside the code.

I'd give dll injection a try, its way more confortable as you can Marshal all data directly in code, without needing all those extension stuff ^^ Also makes the program faster, if thats of interest^^

EDIT:
I got a c++ Solution for that, probably wanna add me on Discord: C0unterSpell#0203
Hi net, i have a problem, this game it's pretty, pretty weird, so, first of all, i was trying to make a pointer scan, but man, it takes a long in this game idk why, so, i tried to do an Multi-Pointer level scan, fails, because there is a point where you repeat the same offsted multiple times, and if you get the last code different from the rest, at that address doesn't accesses anything, and i tried to do an AOB scan, it was a successful, but, if you restart the game 2 times, it no longer works, any hint to get the MOV speed (just one cick to find)?
04/30/2018 07:43 netHoxInc#39
Find the structure begining and get a pattern for it. Searching a pattern for movespd itself is more or less obvious to fail. The values are changing, and so does the pattern.

About pointerscan, for AK use 5-Level Pointers t get all important ones.

Cheers
05/03/2018 17:17 Nico517#40
I finished just now to find all pointers and what happens? They update AK -.-
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05/03/2018 18:04 ianba123#41
Quote:
Originally Posted by Nico517 View Post
I finished just now to find all pointers and what happens? They update AK -.-
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Here's to hoping pointers havent changed :D
05/03/2018 22:18 Nico517#42
All pointers have changed p.p
05/04/2018 21:42 king01997#43
Quote:
Originally Posted by Nico517 View Post
All pointers have changed p.p
R.I.P....
but you can do it <3
05/05/2018 00:44 Nico517#44
New Version (v180505.0)
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05/05/2018 12:52 ianba123#45
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I'm getting this error on CE. Trainer's freeze speed sets it on 2 so it just makes walking slow. Havent tried fishing yet though.