[RELEASE] Item.SData unpacker

09/03/2017 23:48 kingyido1#31
I couldn't open it . Please can someone help me ?
09/04/2017 08:02 IlusionXtreme#32
Quote:
Originally Posted by momocruz View Post
Fix

Gallery

very good, what is the name of your shaiya?
12/20/2018 20:18 [King]Yubel#33
Hi hronolight ! Thanks for the release 1st. but can you make a tool that convert NPC and Skill to cvs ... would be much better if you can make a tool for all sdata to cvs :awesome:
01/06/2019 13:42 rn4444#34
I saved item.sdata6.2 as item.stada.cvs, edited item.stada.csv, and saved it as item.sdata 6.2. The file is corrupted.

This is an error message after csv is saved as item.sdata
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01/06/2019 16:07 [King]Yubel#35
Quote:
Originally Posted by rn4444 View Post
I saved item.sdata6.2 as item.stada.cvs, edited item.stada.csv, and saved it as item.sdata 6.2. The file is corrupted.

This is an error message after csv is saved as item.sdata
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Make sure the file you saved is .csv ... Sometimes Microsoft Excel save the file as .excel not cvs
... I had same issue and i fixed with saving to cvs
01/07/2019 08:35 hronolight#36
Update.
New version uploaded.
01/07/2019 09:30 rn4444#37
Oh, awesome. The new version has been fixed. Perfect operation

Thank you for providing this excellent tool. Is the new version of wingModel the name of the column? And the newly installed field column name is that?
01/07/2019 11:01 hronolight#38
I did not know what data they contained in these columns, so I called them ... a random name.
However, when I analyzed the Item.SData structure of the 8th episode, I found that it contains the names of all the columns.
Thus, I was able to determine their number, name and value types (byte, int16, int32).

Among the new columns contains such data as:
1. Is the item can be painted
2. The method of coloring the item
3. The amount of experience that is given for the use of the item
4. Model id of mount
5. Model id of the wings
06/19/2023 20:39 Elemental Shock#39
Quote:
Originally Posted by Astrayed View Post
cmon bro pls share or atleast give a hint :handsdown:
A bit late but maybe someone finds this useful.
The last four columns of the .CSV file defines the parameters of the mounts:

- GaneCount defines the Animation used by the mount:
* 0 for standard mounted animation.
* 1 for skateborads mounted animation.
* 2 for EP6 carriage mount animation.
* 3 or higher are invalid and always show the standard mounted animation.
About the carriage animation, some servers remove the carriage animation since it's used by only one mount in the entire game; this makes using the '2' as a transformation system, because your character becomes invisible once mounted.
This can be helpful for servers without proper systems looking for more mounts, just remove the carriage .ANI's for the client.

- Arg12 defines the Model used by the mount:
* Directly related to the ID on the vehicle MLT files.

- SpellbookExp defines if the mount it's double or single:
* 1 for single person and 2 for double mount.
This field actually changes the position of your character on the mount.. For a example, if you change a normal double mount (Nv50 standard) to a single one, your character it's gonna be in a wrong position.
Use common sense editing this field, asign correct double or single value to every mount to have precise positions. On standard EP6 servers, you can edit and fix mounts up to ID 34 (Or 40 in some servers), the next ID's doesn't have positions and you need a system or turning the mounts into transformations to make them work.

- SpellbookDurability defines the Speed of the mount:
* 0 being the minimum for traditional level 40, slow mounts.
* 1 being 'very fast' speed.
* 2 being 'extremetly fast' speed.
* 3 being 'SP or special speed'. You are likely gonna use this value for all mounts.

A few examples if you want to create a functional SP mount:
Editing the last four columns.
0,ModelID,1 or 2,3 : Standard SP mount.
1,ModelID,1 or 2,3 : Skateboard SP mount.
2,ModelID,1 or 2,3: Carriage (Or transformation) EP6 SP mount.
Remember to asign correct spellbookexp fields.

Hope someone find this useful.
09/21/2024 00:19 zhangliang#40
When converting to SQL, a problem occurs. Its field is still EP5.4 and there are no parameters for other fields. In versions above EP6.3, these numbers are required to take effect.