[Release] Client-Interface {"illumina"} - Free code by Robert

08/02/2016 17:50 .Robert#31
Quote:
Originally Posted by ferdik22 View Post
networkModule.py(line:208) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:19) <module>
system.py(line:130) __pack_import
system.py(line:110) _process_result
uiInventory.py(line:42) <module>
uiInventory.py(line:111) CostumeWindow

networkModule.SetSelectCharacterPhase - <type 'exceptions.NameError'>:name 'race' is not defined

0801 21:52:05094 :: ================================================== ================================================== ========
0801 21:52:05094 :: Abort!!!!

can u help me?
You added: "race = net.GetMainActorRace()" ?
Quote:
Originally Posted by z35d View Post
How to fix these lines ? [Only registered and activated users can see links. Click Here To Register...]
I don't know :) I think you put 2 times the shadows in board code.
Quote:
Originally Posted by Chris9090909090 View Post
[Only registered and activated users can see links. Click Here To Register...] fix?
Delete lines that contain them:
Code:
COSTUME_START_INDEX+2
COSTUME_START_INDEX+3
UPDATE!
-NEW ARCHIVE
-Emoticon Icon :D
08/02/2016 21:41 Aze /..#32
Code:
	def RefreshCostumeSlot(self):
		getItemVNum=player.GetItemIndex
		race = net.GetMainActorRace()
			## BackgroundImage
			try:
				BackGroundImageName = ROBERT_WORK_BG_IMG_COSTUME[race]

				try:
					self.BackGroundImage.LoadImage(BackGroundImageName)
				except:
					self.BackGroundImage.Hide()

			except KeyError:
				self.BackGroundImage.Hide()
		
		for i in xrange(item.COSTUME_SLOT_COUNT):
			slotNumber = item.COSTUME_SLOT_START + i
			self.wndEquip.SetItemSlot(slotNumber, getItemVNum(slotNumber), 0)

		self.wndEquip.RefreshSlot()
Syserr:

Code:
0802 21:39:05671 :: 
networkModule.py(line:200) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:18) <module>
system.py(line:130) __pack_import

networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unexpected indent (uiInventory.py, line 111)

0802 21:39:05671 :: ============================================================================================================
0802 21:39:05671 :: Abort!!!!
line 111:

Code:
				try:
08/03/2016 02:28 Samael#33
Quote:
0803 02:27:08184 ::
networkModule.py(line:200) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:18) <module>
system.py(line:130) __pack_import

networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unexpected indent (uiInventory.py, line 111)

0803 02:27:08184 :: ================================================== ================================================== ========
0803 02:27:08184 :: Abort!!!!

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? :/


€: [Only registered and activated users can see links. Click Here To Register...] ?? xD
08/03/2016 09:36 z35d#34
Quote:
Originally Posted by xSaito View Post
-> [Only registered and activated users can see links. Click Here To Register...]

? :/
Edit the code like this: [Only registered and activated users can see links. Click Here To Register...]
08/03/2016 11:55 .Robert#35
Quote:
Originally Posted by Aze /.. View Post
Code:
	def RefreshCostumeSlot(self):
		getItemVNum=player.GetItemIndex
		race = net.GetMainActorRace()
			## BackgroundImage
			try:
				BackGroundImageName = ROBERT_WORK_BG_IMG_COSTUME[race]

				try:
					self.BackGroundImage.LoadImage(BackGroundImageName)
				except:
					self.BackGroundImage.Hide()

			except KeyError:
				self.BackGroundImage.Hide()
		
		for i in xrange(item.COSTUME_SLOT_COUNT):
			slotNumber = item.COSTUME_SLOT_START + i
			self.wndEquip.SetItemSlot(slotNumber, getItemVNum(slotNumber), 0)

		self.wndEquip.RefreshSlot()
Syserr:

Code:
0802 21:39:05671 :: 
networkModule.py(line:200) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:18) <module>
system.py(line:130) __pack_import

networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unexpected indent (uiInventory.py, line 111)

0802 21:39:05671 :: ============================================================================================================
0802 21:39:05671 :: Abort!!!!
line 111:

Code:
				try:
Quote:
Originally Posted by z35d View Post
Edit the code like this: [Only registered and activated users can see links. Click Here To Register...]
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08/04/2016 00:56 Samael#36
Quote:
Originally Posted by z35d View Post
Edit the code like this: [Only registered and activated users can see links. Click Here To Register...]
Quote:
Originally Posted by .Robert View Post
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works fine now, but what about that:

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:D?
08/04/2016 10:07 LyRockZz#37
I have the same problem how xSaito.
08/04/2016 10:25 Aze /..#38
Quote:
Originally Posted by LyRockZz View Post
Code:
0804 10:00:33405 :: 
uiInventory.py(line:70) __LoadWindow
ui.py(line:3156) LoadScriptFile
ui.py(line:3361) LoadChildren
ui.py(line:3361) LoadChildren
ui.py(line:3163) LoadChildren

CostumeWindow.LoadWindow.LoadObject - <type 'exceptions.RuntimeError'>:Failed to load image (filename: d:/ymir work/ui/costume_bg.dds)

0804 10:00:33405 :: ============================================================================================================
0804 10:00:33405 :: Abort!!!!
When I replace all the code in costumewindow.py client works, but when I click on the costume button in the inventory, the client close?

How to fix?
filename: d:/ymir work/ui/costume_bg.dds

Change the path to your path or implement the costume_bg.dds into that path.
08/04/2016 21:01 Bialko999#39
you are the best bro !!!!
08/05/2016 16:02 ZyuX#40
can anyone tell some pictures of customer, someone who has tested interface?
08/07/2016 06:01 Bialko999#41
Can someone tell me when i doing all what in tut and my client crash on 100% loading screen
08/07/2016 21:19 xAlin12#42
:) Multumesc , cand mai pui ceva ?
08/12/2016 07:58 ZyuX#43
0812 08:57:14250 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0812 08:57:20316 :: Failed to load script file : UIScript/gamewindow.py
0812 08:57:20317 ::
ui.py(line:3214) LoadScriptFile
system.py(line:192) execfile
system.py(line:161) Run
system.py(line:177) __LoadTextFile__

LoadScriptFile!!!!!!!!!!!!!! - <type 'exceptions.SyntaxError'>:invalid syntax (UIScript/gamewindow.py, line 26)

0812 08:57:20317 :: ================================================== ================================================== ========
0812 08:57:20317 :: Abort!!!!


Don't work ...
08/14/2016 17:50 LethalStrikeR#44
Quote:
Originally Posted by .Robert View Post
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Please help I'm getting error

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08/14/2016 20:38 z35d#45
Quote:
Originally Posted by LethalStrikeR View Post
Please help I'm getting error

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Check your tabs mate