Hello there, glad to see you back guys.
About your new server, i actually liked your features especially the endgame crafting system and the stones system, why ? Because unfortunatly pservers players got used to get every basic item(stones, elexirs, etc..) so easly, thanks to the previous servers, that they totally forgot what is a real "MMORPG", in this case silkroad online. Most of you think pservers are like silkroad online but easier, you guys are wrong. Changing game features one after the other (for ex : dropin 0% stones & elexirs at high rate) has totally changed the game into something far from what silkroad used to be. Its one of the main reasons you feel like the game get boring & u have nothing to do. Just remember those times where u got home & cant wait to craft your stones to make your set FB, yah it felt good !
My point is, due to the sad community we have nowadays, you HAVE to bring back longterm & basic mmorpg features, in this case the craftin & stones system. That will give a reason to hardcore players to keep playin until they get the best endgame gear and in an other hand that will allow the soft players not being outplayed by the easy 80% stats set/weapon hardcore players. It will also keep the economy alive since you can sell 0% stones for ex.
All of this will help keep the game fair & motivating for a long time, hopefully.
Althrough i have some doubts bout the power of the som/sun/legend weapons which looks a little overpowered imo. Maybe a nerf is required.
About the EU/CH, i personally liked the last balance on conf 3.0, but i guess you need more balance testing to make everyone happy.
So please take time to read this, think bout it, weigh the pros & cons and then respond with a constructive answer (instead of flaming "noob sytem bb fck conflict").