[Exploit] Invincible & Invisible (vSRO 1.88)

11/30/2015 12:02 ​Goofie​#31
Quote:
Originally Posted by r7slayer View Post
This is client sided as far as i'm aware. I got it to work just like in the video visually, except mobs still attacked me etc.
Yeah it's client sided.
11/30/2015 12:41 ​Exo#32
No, it's not!
11/30/2015 15:12 magicanoo#33
Yes, client-sided and only usable when using loader. Go look in edxloader source for details.
11/30/2015 15:31 ​Goofie​#34
Quote:
Originally Posted by magicanoo View Post
Yes, client-sided and only usable when using loader. Go look in edxloader source for details.
I guess that's why "Silkroad" have "hack shield" or whatever they call it.
12/02/2015 01:54 CrazyGirL_ZSZC#35
Quote:
Originally Posted by magicanoo View Post
Yes, client-sided and only usable when using loader. Go look in edxloader source for details.
did u watch the video? he already killed alot of mobs without any attention for them.
12/03/2015 10:48 tschulian#36
Quote:
Originally Posted by Iwa13 View Post
I also found it :D
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Quote:
Originally Posted by DaxterSoul View Post
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Kinda hard to proof with a picture from my test server. I'd have purple text if it would've been a GM character. But I could have injected that as well since there as so many options...

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You can simply add a ; so u will write in white characters instead of the pink ones.
Without a video this isnt a proof at all
12/03/2015 11:31 @$$#37
WDF ...
[Exploit] Invincible & Invisible (vSRO 1.88)
What is next
12/03/2015 14:19 tschulian#38
Quote:
Originally Posted by @$$ View Post
WDF ...
[Exploit] Invincible & Invisible (vSRO 1.88)
What is next
[Exploit] Invincible & Invisible (vSRO 1.93)
12/06/2015 17:47 BadSorrow#39
what the fuck :O ! Lol x)
12/08/2015 15:56 Mai_1337#40
Cool let's give this shit a try rofl
12/09/2015 00:43 pushipu#41
At least this is not the GM invi/invc packet, this one not work.
01/19/2016 21:49 arpad12#42
how the hell?
01/19/2016 23:14 killercom#43
i want this :D
01/20/2016 20:48 MeGaMaX#44
I dont remember the packet opcode exactly but its 0x X0A7 which X is a number and its the opcode responsible for the body mode change

Code:
State

Unknown	(BYTE)0x00
Alive		(BYTE)0x01
Dead		(BYTE)0x02
Disappeared		(BYTE)0x03

Code:
BSR object state

Visible	(BYTE)0x00
Invisible	(BYTE)0x01
Code:
Body state

Normal			(BYTE)0x00
HWAN			(BYTE)0x01
Untouchable		(BYTE)0x02
Invincible			(BYTE)0x03
Berserker			(BYTE)0x05
Invisible_GM		(BYTE)0x04
Stealth			(BYTE)0x06
Invisible_SKILL	        (BYTE)0x07
have fun :cool:
01/21/2016 10:06 Eslam Galull#45
Quote:
Originally Posted by androw3349 View Post
I dont remember the packet opcode exactly but its 0x X0A7 which X is a number and its the opcode responsible for the body mode change

Code:
State

Unknown	(BYTE)0x00
Alive		(BYTE)0x01
Dead		(BYTE)0x02
Disappeared		(BYTE)0x03

Code:
BSR object state

Visible	(BYTE)0x00
Invisible	(BYTE)0x01
Code:
Body state

Normal			(BYTE)0x00
HWAN			(BYTE)0x01
Untouchable		(BYTE)0x02
Invincible			(BYTE)0x03
Berserker			(BYTE)0x05
Invisible_GM		(BYTE)0x04
Stealth			(BYTE)0x06
Invisible_SKILL	        (BYTE)0x07
have fun :cool:

the Only Legal Packet Contains 0A7 its 0x70A7 Normaly usage in Client Zerk status

And btw it dosent work :)