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Originally Posted by Bojingo
Question, does the program change the rotation based on what gear you're using? If that's true, that's gotta be some complex scripts written in there.
ok, i downloaded that 'release' file when i downloaded the program, but i didnt apply it. So i just applied it. Tried it again, but for some reason, everytime i try to craft a Rainbow thread, the program wants to use Comfort Zone, but it doesnt seem to go through. Comfort zone isnt used in the game, but the program thinks it did. I checked the options 3 times, and the button in the options is in sync with the hotbar in the game, but i dont know why its not going through.
Edit: Also, would it mess it up if i didnt have some of those skills on the hotbar? like all of those brands skills, i dont use them, so i dont have them on my hotbar. would that mess up rotations if i dont have some of those skills on my hotbar?
Edit 2: I changed to LTW to try for Arch leathers, and its the Comfort Zone issue again. When program uses it, Game says, "unable to execute action". maybe there's an option somewhere that i'm not aware of that'll let me put a delay between buttons to make sure they all go in.
Ok, i decided to test something out. I decided to go GSM and try this out on a lower level craft. So i tried it out on an Electrum Ingot, and instead of it missing Comfort Zone, the program tried to start off on Inner Quiet. But it didnt go through. So i'm starting to think that the problem lies in the starter skill. The Program isnt allowing for enough of a delay for the game to get started on the craft. i mean, it works fine selecting the craft and hitting the big brown craft button, but once the craft itself starts, it misses the first skill, and does fine with the rest of the buttons.
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Yea the logic is pretty complicated.I suggest you keep all skills you have on your bar and bound on the program, but you don't have to, if you remove it from your bar it won't try to use it, but there's some interesting things you don't think about (and I don't either) but the program will, the beauty of brute force.
"When program uses it, Game says, "unable to execute action".
This is just because it's trying to open the recipe book again thinks something went wrong, it happens here as well.
There's loop failsafe for skills, it seems your hotkeys just aren't going through for skills, you're having the program select the recipes right?
Quote:
Originally Posted by Kujah
Have been using it with some minor issues due to me derping a bit... but for some reason i'm getting a crash on Archaeronis Leather i cant seem to find any entry's in logs to tell me what the issue is i assume it's because its the standard "application has stopped working" and doesn't have time to append to a log? The screen doesn't seem to have selected a skill yet though it could be crashing before displaying icon it worked fine on 7-8 other crafts i've tried, i also noticed it crashes when i try to access retainer 5+6.
Otherwise seems good :)
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New version out.
Hmm, what level are you when you craft Archaeonis? And which skills you have? (Mostly progress skills). I will make the program to just stop and possibly play some sound if it fails like that, but it shouldn't unless you're crafting under some really odd circumstances such as no CS1/CS2 and being level 50 crafting 51/52 item (75 item level penalty).
The retainer problem should be gone with the version I just updated (try it out I only have 4 retainers :)).
I uploaded again small mess up.