Emulator for latest client [9.0]

05/19/2015 17:48 halenko#31
Hello when UPLOAD database and rest of the files . Why had still no upload database? he wrote that he uploade database but still nothing. :/
05/19/2015 17:56 cryz35#32
Quote:
Originally Posted by S7K Yuuki View Post
They changed all the packet structure. Take a look into main.swf netty commands.
A deeper explanation:

The old versions are using strings to communicate,
newer than version 6 are using netty framework(big endian ordered byte arrays and each packet has an unique Id) That was to avoid noob bots(improve security), it worked well for a while(udobot is the best example).
Then they implemented a key exchange, rca4 and custom encryption methods with the version 7.
After that, on each build, the packet variable's orders, and each packets Id were changing randomly.

Btw, the InjectedObfuscationWrapper and arc4 are not required to initialize the client. These shared files (7.5.3, 8.4.5, 9.0) are not using any kind of encryption (it's bypassed lel)
05/19/2015 18:21 S7K Yuuki#33
Quote:
Originally Posted by cryz35 View Post
A deeper explanation:

The old versions are using strings to communicate,
newer than version 6 are using netty framework(big endian ordered byte arrays and each packet has an unique Id) That was to avoid noob bots(improve security), it worked well for a while(udobot is the best example).
Then they implemented a key exchange, rca4 and custom encryption methods with the version 7.
After that, on each build, the packet variable's orders, and each packets Id was changing randomly.

Btw, the InjectedObfuscationWrapper and arc4 are not required to initialize the client. These shared files (7.5.3, 8.4.5, 9.0) are not using any kind of encryption (it's bypassed lel)
I was on the mobile and i'm lazy to write all that xD Here you have it Davidc96
05/19/2015 18:21 «Ice.Shock™#34
Quote:
Originally Posted by cryz35 View Post
A deeper explanation:

The old versions are using strings to communicate,
newer than version 6 are using netty framework(big endian ordered byte arrays and each packet has an unique Id) That was to avoid noob bots(improve security), it worked well for a while(udobot is the best example).
Then they implemented a key exchange, rca4 and custom encryption methods with the version 7.
After that, on each build, the packet variable's orders, and each packets Id was changing randomly.

Btw, the InjectedObfuscationWrapper and arc4 are not required to initialize the client. These shared files (7.5.3, 8.4.5, 9.0) are not using any kind of encryption (it's bypassed lel)
Get rekt BP hehe :P
05/19/2015 18:43 Davidc96#35
S7K Yuuki and cryz35 thanks for your reply :)
05/21/2015 19:41 45the45#36
Man you do the best server ever!
05/21/2015 20:20 halenko#37
«Ice.Shock™
When the please database and upload rest of the files? Going to all upload?

Database : Uploading...
05/21/2015 20:21 ShiVan.#38
Read the posts below.
05/21/2015 20:31 «Ice.Shock™#39
Quote:
Originally Posted by ShiVan. View Post
Read the posts below.
Above, read the posts above son
05/21/2015 22:58 YURI-ELIADE.ITALY#40
be for my collection of all files to make pvp server I will be fine from this forum or downloaded almost all of all files that have been released also darkorbit remix =o__o=
05/25/2015 16:31 Turkic#41
uploading??
05/25/2015 18:17 oleg-19952008#42
Quote:
Originally Posted by Turkic View Post
uploading??
The inscription download already three or four days here.
05/25/2015 18:22 halenko#43
Upload here it all ?
05/25/2015 18:44 oleg-19952008#44
Quote:
Originally Posted by halenko View Post
Upload here it all ?
if you have a database of files, then Yes.
05/25/2015 19:05 halenko#45
my missing files no way around it even with databases :/