VSRO VS CSRO-R

02/22/2015 15:21 ​Bodo#31
Quote:
Originally Posted by TheWickedNite View Post
That's the most stupid conclusion you can ever come down to.
well #yolo
02/22/2015 15:24 Shifty*#32
Bind silk items to account to prevent bad ingame economy. Have 2 silk currencies. One where you can pay real money and buy stuff from the item mall which are account bound and the other one where you have to do stuff ingame (Quests, uniques etc) to earn.
02/22/2015 16:35 soaaal#33
Quote:
Originally Posted by Bodo1995 View Post
it's not just the goldbots, they played a big factor. yes, I will not deny that but the main reason why a lot of people quit isro is because of the appearance of private servers and the D12,D13 updates. everybody hates the proof system.


man if you hate something that doesnt mean everyone does "everybody hates the proof system" Same with your opinion about new job system

I Love the Proof System and I Adore the new Job System
02/22/2015 19:55 Memoirs#34
Quote:
Originally Posted by Shifty* View Post
Bind silk items to account to prevent bad ingame economy. Have 2 silk currencies. One where you can pay real money and buy stuff from the item mall which are account bound and the other one where you have to do stuff ingame (Quests, uniques etc) to earn.
well, then he might choose csro-r files, cause it has Premium and Silver silks. I would try csro files too, atleast its something new, but you gotta work on those files a lot, since its bugged, and doesn't mach client which is released.
02/22/2015 20:05 WickedNite.#35
Quote:
Originally Posted by Memoirs View Post
well, then he might choose csro-r files, cause it has Premium and Silver silks. I would try csro files too, atleast its something new, but you gotta work on those files a lot, since its bugged, and doesn't mach client which is released.
I already finished 80% of what's wrong there, but tbh it's not worth it.It's my personal conclusion, I might be wrong.
02/23/2015 16:58 ​Bodo#36
Quote:
Originally Posted by Shifty* View Post
Bind silk items to account to prevent bad ingame economy. Have 2 silk currencies. One where you can pay real money and buy stuff from the item mall which are account bound and the other one where you have to do stuff ingame (Quests, uniques etc) to earn.
not if you can earn silks from in-game daily quests and auto events and when you can purchase some of the useful silk items for a decent amount of job points or arena coins.