[Release] S4League Dump

10/03/2014 13:09 Neyil#31
Yes. Scan those.
10/03/2014 16:02 xKemya#32
Gj
10/03/2014 17:28 [P2933]Step29#33
Quote:
Originally Posted by Neyil View Post
Yes. Scan those.
Shit's not working yo
I already typed down like 3 Basic OPCodes and they're not finding them.
[Only registered and activated users can see links. Click Here To Register...]
10/03/2014 23:14 Neyil#34
Quote:
Originally Posted by [P2933]Step29 View Post
Shit's not working yo
I already typed down like 3 Basic OPCodes and they're not finding them.
[Only registered and activated users can see links. Click Here To Register...]
They are there. Just keep trying. They cannot just disappear... unless the opcodes have changed!?
10/04/2014 02:45 [P2933]Step29#35
I don't know much about the S4 modding community but we seem to be missing a lot of information on how disassembly works for S4 league. We have plenty of trainers out there, yet. We do not have the source codes or their methods on how to search for something in the client coding? I have already showed off my methods and all of them has seem to fail. I understand that this is a different environment in a different gerne (I used to do pure AoB hacks on a MMORPG game and release the patches in pure hex with wildcards to avoid it getting patched) but the lack of information is bothering me. Even the OP himself is hard to contact.

Am I just searching alll in the wrong places? I"m just trying to understand how the s4 system works here. What is hardcoded and what is not hardcoded and is it possible to edit a softcoded (_resources) from the hardcoded ASM in the S4 client?

Do we have ANYBODY that specializes this type of environment in english? Honestly I really love to learn how all this works.
10/08/2014 20:37 epkFlaflo#36
#Updated