[Release] WorldEditor ReMIX

08/01/2014 00:21 RoxaLyssa#31
The effect editor still has some troubles.

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08/01/2014 00:57 lollo_9_1#32
@Quyn Did you open as many maps as you had no more ram?
@RoxaLyssa #1 So, did you fix the height map bug you had? (mdattr+black invisible terrain)
@RoxaLyssa #2 Is that the bug when you shift through tabs or something else?

v21!
Code:
+fix
// 	skybox bottom image (nb: you also need a fixed launcher for this)
+update note
// 14) when the textureset, environment, etc load fails, the old filename still remains loaded
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(with no such fix, you'll see a grey square instead of the bottom as always)
(i also rotated by 180° the ruins_down.jpg pic for that)
08/01/2014 12:40 RoxaLyssa#33
Yes I fixed. The original skipia objects were CRC-corrupted, had to be re-exported. Here's the download if anyone needs them: [Only registered and activated users can see links. Click Here To Register...]

Btw this is still interesting, because on the first some areas the WE (every version I tried) overdraws the ground, but on the last some areas it's perfect:
I tried to lift up the objects but then it's just the same if I wouldn't do anything.

The 2nd bug is on the effect control bar when I load a script. It totally disintegrates for me.
08/01/2014 14:09 lollo_9_1#34
v22!
Code:
+fix
//  overlapped tabs
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08/01/2014 17:48 xworldx#35
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Hi please what is number 3 ? Thank you
08/01/2014 18:19 lollo_9_1#36
Quote:
Originally Posted by xworldx View Post
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Hi please what is number 3 ? Thank you
"Three" is a flag you can put but, in reality, has no implementation at all.
Don't use it due to a lack of usefulness. (I'll specify this in a note too)


v23!
Code:
+update note
// 15) the attr flag "3" (three) has no implementation, so don't use it!
+shortcuts
// # MouseWheel+9 move selected object x position (1x) (+asyncronous)
// # MouseWheel+0 move selected object y position (1x) (+asyncronous)
// # MW+RSHIFT+9|0 as above but *10x (+asyncronous)
// # MW+RCONTROL+9|0 as above but *100x (+asyncronous)
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08/01/2014 19:44 xworldx#37
Ones more question, in some map, is disabled user return scroll. For example map spider dungedon 2,or war . It write "Cant use!" Its client side, no server side - server_attr.
08/01/2014 20:39 lollo_9_1#38
Quote:
Originally Posted by xworldx View Post
Ones more question, in some map, is disabled user return scroll. For example map spider dungedon 2,or war . It write "Cant use!" Its client side, no server side - server_attr.
It's server-side.
Search for the IS_SUMMONABLE_ZONE function inside char_item.cpp which forbids the use of the return scroll and marriage ring items based on the map index.
You'll also find where those sockets are set searching for USE_TALISMAN (same file).
08/02/2014 08:30 xworldx#39
eh, so in "game" are implemented map_indexis with special rules

Ok, thank you
08/04/2014 12:07 RaiN..#40
abianalsome release, gotta try it
10/11/2014 13:56 CryPrime#41
Moreeeee versions Marty *.*
11/21/2014 14:50 Prof.MindFreak#42
Error

1121 14:42:47331 :: CMapOutdoor::RenderBeforeLensFlare mc_pEnvironmentData is NULL
1121 14:43:52507 :: CANNOT_FIND_PACK_FILE [metin2_black_world1/regen.txt]
1121 14:43:52510 :: CArea::__LoadObject File Format metin2_black_world1\000000\AreaData.txt ERROR 1
1121 14:43:52511 :: CArea::__LoadAmbience File Format metin2_black_world1\000000\AreaAmbienceData.txt ERROR 1
1121 14:43:52512 :: CArea::__LoadObject File Format metin2_black_world1\001000\AreaData.txt ERROR 1
1121 14:43:52513 :: CArea::__LoadAmbience File Format metin2_black_world1\001000\AreaAmbienceData.txt ERROR 1
1121 14:43:52514 :: CArea::__LoadObject File Format metin2_black_world1\000001\AreaData.txt ERROR 1
1121 14:43:52514 :: CArea::__LoadAmbience File Format metin2_black_world1\000001\AreaAmbienceData.txt ERROR 1
1121 14:43:52516 :: CArea::__LoadObject File Format metin2_black_world1\001001\AreaData.txt ERROR 1
1121 14:43:52516 :: CArea::__LoadAmbience File Format metin2_black_world1\001001\AreaAmbienceData.txt ERROR 1
1121 14:43:52524 :: CMapOutdoor::RenderBeforeLensFlare mc_pEnvironmentData is NULL
11/21/2014 17:31 lollo_9_1#43
Quote:
Originally Posted by Prof.MindFreak View Post
Error

1121 14:42:47331 :: CMapOutdoor::RenderBeforeLensFlare mc_pEnvironmentData is NULL
1121 14:43:52507 :: CANNOT_FIND_PACK_FILE [metin2_black_world1/regen.txt]
1121 14:43:52510 :: CArea::__LoadObject File Format metin2_black_world1\000000\AreaData.txt ERROR 1
1121 14:43:52511 :: CArea::__LoadAmbience File Format metin2_black_world1\000000\AreaAmbienceData.txt ERROR 1
1121 14:43:52512 :: CArea::__LoadObject File Format metin2_black_world1\001000\AreaData.txt ERROR 1
1121 14:43:52513 :: CArea::__LoadAmbience File Format metin2_black_world1\001000\AreaAmbienceData.txt ERROR 1
1121 14:43:52514 :: CArea::__LoadObject File Format metin2_black_world1\000001\AreaData.txt ERROR 1
1121 14:43:52514 :: CArea::__LoadAmbience File Format metin2_black_world1\000001\AreaAmbienceData.txt ERROR 1
1121 14:43:52516 :: CArea::__LoadObject File Format metin2_black_world1\001001\AreaData.txt ERROR 1
1121 14:43:52516 :: CArea::__LoadAmbience File Format metin2_black_world1\001001\AreaAmbienceData.txt ERROR 1
1121 14:43:52524 :: CMapOutdoor::RenderBeforeLensFlare mc_pEnvironmentData is NULL
The map you want to load has few files missing.
11/21/2014 20:17 zTrax#44
Ich empfehle euch den Editor zu benutzen den Inya publiziert hat.
Remix bringt nur Probleme beim Einfügen.
11/21/2014 22:35 Lunox'#45
Nice stuff!