Quote:
Originally Posted by niels97oet
I don't exactly know what you mean? LoL Chat rooms integration?
And how do you think you can make an "add friend" -function work? Re-engineer the Client's code? I have no clue on that...
|
Adding a friend in league via XMPP isn't hard..
Using Pidgin, you just add
[Only registered and activated users can see links. Click Here To Register...]
Replace SUMMONERID with their summoner ID, found by like searching for them on lolking, the numbers at the end of the URL.
So Dyrus (
[Only registered and activated users can see links. Click Here To Register...]) is
[Only registered and activated users can see links. Click Here To Register...]
I imagine it would be similar with this program, if he implemented it.
And I would love chatroom integration...
Those are not too complicated either.
Room Name: pu~*sha-1 hash of room name* - meaning a chatroom called epvp would be
pu~a596a739707897e9ad05d4c4f0fa9f5317c51681
Server: lvl.pvp.net
The program doesn't need to do the hashes or anything, just needs a place to input them and connect to the server with that info.