Ì think if the rate is high in lowlvls (~60 or 70} and low in highlvl it would be awesome!
Seriously? 2-4 days for reach 90? only for PVP servers i hope.. silkroad is a game for up slowly, the rates are the SAME for every player on that server so whats the point?Quote:
1 day bad for reach 90
1 week bad for reach 90
2-3-4 day good so make it 25x-35x
Agree.Quote:
90 cap with 5x rate for exp , sp , gold , drop , hard alchemy rate and no shitty coin system
I agree as well!Quote:
In my opinion, there's too many servers focused on 90 cap with "many features". All we need is a basic server, 80/90/100 cap, basic rates, advanced website (item viewing, unique stats, jobbing stats) and that's all. We don't need advanced features. Why? Because the more features, the more problems that arise.
Theres already several servers that have 1000+ players with what you described.Quote:
In my opinion, there's too many servers focused on 90 cap with "many features". All we need is a basic server, 80/90/100 cap, basic rates, advanced website (item viewing, unique stats, jobbing stats) and that's all. We don't need advanced features. Why? Because the more features, the more problems that arise.