Aurora - GW2 Multihack! by Eiden

05/29/2013 01:40 bunnylaugh#31
First of all thanks for the effort you have put in it.
Crashed after sending chat message, twice.
Crashed after toggling player list.
Teleport load list says 15.ini etc, no names of map?
Add height is awkward, thought it was the height of my player lol, you could label it as Z-axis height etc.
Chicken mode does not work in pve did not try it in pvp or wvw, even a frenzied jelly (melee attacker) in water, was able to attack me further after chicken mode spawned me further into terrain.
Autogather, I was unable to gather anything altough it spawned me to nodes, it did not gather by itself and did not let me use gathering tools, it was as if I saw the mobs and all but I was still unsynced.

View distance, did not increase sight, increased the distance the names show up only by a small percent.

Using windows 7, legit, latest sp.
05/29/2013 01:41 wnum#32
it seems aurora working fine. i wonder is it free ?
05/29/2013 01:52 Cochis#33
ok I have this problem, its says injection succesful, but got a gw2.exe error, its says it misses the d3dx9_40.dll on my computer . any idea ?
05/29/2013 02:04 Ploxasarus#34
Quote:
View distance, did not increase sight, increased the distance the names show up only by a small percent.
Because the address being used, he needs to focus on the actual renderer and the way it works in memory if he plans on increasing it drastically ( like how me/minion do it now ).
05/29/2013 02:06 swir#35
1 interface looks good
2 crashes game when you point at someting with mouse on radar
3 it would be nice to have option just to see enemy players on radar and not all foes(npcs)
4 autoloot doesnt work in wvwvw for some reason - pic bellow

i didnt test everything but so far that what i found wrong with it[Only registered and activated users can see links. Click Here To Register...]
05/29/2013 02:16 bunnylaugh#36
I wonder how this autosync process is taking place? Is it intentional that in Unf we have manual sync? Is there any suspicious looking code for devs or anyone to somehow see?
Crashed the game 4-5 times in 30 minutes, chatting, clicking on radar, toggling player list, clicking on hotkey T few times etc, crashed it.
While this thing is on, I cannot alttab out of the game, am I missing something?
05/29/2013 02:17 moasat#37
Quote:
Originally Posted by bunnylaugh View Post
Crashed after sending chat message, twice.
Autogather, I was unable to gather anything altough it spawned me to nodes, it did not gather by itself and did not let me use gathering tools, it was as if I saw the mobs and all but I was still unsynced.
Uncheck the "No AutoSync while teleporting" in the last tab.
05/29/2013 02:21 bunnylaugh#38
And how exactly do we use the autoexplore function? It tells me to download the autoexplore files?
05/29/2013 02:39 Ploxasarus#39
This is why I don't do overlays for game hacking.. Lot's & lot's of bugs between user platforms that you have to go through and iron out..
05/29/2013 03:19 GoldenSinX#40
As others have mentioned, the autoexplore function requires an autoexplore folder to be downloaded. I tried creating the folder in the root directory as well as in the /inis folder with the ini map files in it, but that didn't seem to work.
This might not be a bug, but clicking or scrolling through the UI affects both the UI game. For example, scrolling in the UI causes my character's camera to zoom as well.

Haven't found any other issues, will report back if I do.

Thanks for the trial run though!
05/29/2013 03:31 123ASD#41
ein schönes Programm...großes Lob =)
es stürzt leider noch zu oft ab.
werde es später noch mal genauer testen.
05/29/2013 03:45 Nuggit42#42
Would it be possible to have the radar find a particular person or NPC? I'd love something like that for guild bounties, but it could be useful for other things as well I'm sure.
05/29/2013 03:54 moasat#43
Seems the latest server reboot causes Click 2 Port to break.
05/29/2013 03:56 rahulrs561#44
How do I register? They are all PHP files. What are they suppose to be?
05/29/2013 07:21 mariokiller64#45
crashes as soon as I inject.
Windows 8 64BIT.