Let's Fish Ultimate Hack Update 24.05.2013

06/07/2013 19:44 Steve198#31
Quote:
Originally Posted by Krachbummente87 View Post
no work ;)

My Code Works very Fast ;)

You like to share my tabel and say its yours?

lool

You only change Steve198 to Seidel1987 in the Decreption?!
Good Work

Next Time open the CT and Change the name in the Script too

Noob

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="14">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Lets Fish Enable this"</Description>
      <Options moHideChildren="1" moBindActivation="1"/>
      <Color>0000FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Lets Fish - Seidel1987"</Description>
          <Options moBindActivation="1"/>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
Aobscan(_msw,d0 30 f0 d3 03 d0 66 92 13 12 3a 00 00 f0 d5 03 d0 d0 d0 )
label(msw)
registersymbol(msw)
_msw:
msw:
db d0 60 b6 22 4f ac 13 01 f0 f5 03 47 00 f0 d5 03 d0 d0 d0
[DISABLE]
msw:
db d0 60 b6 22 4f ac 13 01 f0 f5 03 47 00 f0 d5 03 d0 d0 d0
unregistersymbol(msw)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Lets Fish - Seidel1987"</Description>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{
===========================================
Game Name : Let's Fish - Steve198
Fast catch and always a Fish
============================================
}

[ENABLE]
Aobscan(_ms,d0 30 f0 2d 60 9c 03 d0 66 b9 02 2c d8 15  )
label(ms)
registersymbol(ms)
_ms:
ms:
db d0 30 f0 24 28 48 03 d0 66 b9 02 2c d8 15
[DISABLE]
ms:
db d0 30 f0 24 28 48 03 d0 66 b9 02 2c d8 15
unregistersymbol(ms)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>msw</Name>
      <Address>0C196720</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ms</Name>
      <Address>0C1C79BF</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
</CheatTable>
06/07/2013 23:05 scamma40#32
Hello steve198 you can not put codes instead of CT? thanks you are a great.
06/08/2013 13:00 wurstel7#33
don't work :( news for working codes?
06/10/2013 15:02 stefano1980#34
work fine :)

Thanks
06/10/2013 19:27 freaby99#35
new codes today?
06/11/2013 01:16 Ikshvakus#36
I've updated Steve198 .CT with Hozukcan AOBs, here download.
credits goes to the two guys above I've just updated the codes.
Here:
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06/11/2013 01:29 zoepfchen66#37
Quote:
Originally Posted by Ikshvakus View Post
I've updated Steve198 .CT with Hozukcan AOBs, here download.
credits goes to the two guys above I've just updated the codes.
Here:
[Only registered and activated users can see links. Click Here To Register...]


Thanks Ikshvakus :handsdown: ;)
06/11/2013 13:55 BadMumin#38
Hello guys... could you update codes, please?? Only first script is still working... There was a game server maitenance today, so they've changed something :(

Thanks :)
06/11/2013 14:04 Krachbummente87#39
New Code
06/11/2013 16:05 corsair22#40
Work excellent! Thanks! can someone explain how did you find these codes and make scripts? i somewhere read make scripts not so easy!
06/11/2013 16:27 Ikshvakus#41
Quote:
Originally Posted by corsair22 View Post
Work excellent! Thanks! can someone explain how did you find these codes and make scripts? i somewhere read make scripts not so easy!
For finding codes use a swf decompiler, to make script well it's a little harder :P use the automatic function inside CE and learn looking at other people scripts

The codes for this game seeems to be updated almost dayly, if you want avoid the annoiance to search every few days for new codes/.CT you can use "The Awesome Trainer Maker" hack, that change the assembly region of the game and it's update resistant until they don't change totally the game itself (has been many months this hack works without any update)
You can find it here: [Only registered and activated users can see links. Click Here To Register...]
This the the official thread: [Only registered and activated users can see links. Click Here To Register...]
06/11/2013 20:38 corsair22#42
Thanks, mate! I tried Flashacking Project-super!
06/11/2013 22:43 papijayden#43
Quote:
Originally Posted by Steve198 View Post
You like to share my tabel and say its yours?

lool

You only change Steve198 to Seidel1987 in the Decreption?!
Good Work

Next Time open the CT and Change the name in the Script too

Noob

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="14">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Lets Fish Enable this"</Description>
      <Options moHideChildren="1" moBindActivation="1"/>
      <Color>0000FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Lets Fish - Seidel1987"</Description>
          <Options moBindActivation="1"/>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
Aobscan(_msw,d0 30 f0 d3 03 d0 66 92 13 12 3a 00 00 f0 d5 03 d0 d0 d0 )
label(msw)
registersymbol(msw)
_msw:
msw:
db d0 60 b6 22 4f ac 13 01 f0 f5 03 47 00 f0 d5 03 d0 d0 d0
[DISABLE]
msw:
db d0 60 b6 22 4f ac 13 01 f0 f5 03 47 00 f0 d5 03 d0 d0 d0
unregistersymbol(msw)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Lets Fish - Seidel1987"</Description>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{
===========================================
Game Name : Let's Fish - Steve198
Fast catch and always a Fish
============================================
}

[ENABLE]
Aobscan(_ms,d0 30 f0 2d 60 9c 03 d0 66 b9 02 2c d8 15  )
label(ms)
registersymbol(ms)
_ms:
ms:
db d0 30 f0 24 28 48 03 d0 66 b9 02 2c d8 15
[DISABLE]
ms:
db d0 30 f0 24 28 48 03 d0 66 b9 02 2c d8 15
unregistersymbol(ms)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>msw</Name>
      <Address>0C196720</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ms</Name>
      <Address>0C1C79BF</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
</CheatTable>
could you make this for 4 codes? i dont know how to change this so u can use 4 codes

would be happy if u can make that for me so i just need to change every time the codes and nothing more thx very much
06/12/2013 01:57 Ikshvakus#44
Quote:
Originally Posted by papijayden View Post
could you make this for 4 codes? i dont know how to change this so u can use 4 codes

would be happy if u can make that for me so i just need to change every time the codes and nothing more thx very much
the script is for 4 codes or better to swap 2 codes, you see 6 codes cause steve198 added the possibility of disable the hack reversing the aob to its original value.
here a simpler script with only swap codes, but you can't changes the array again once you changed first time. you need to reload the game.
Here the script save with notepad as .CT (should work fine on firefox and IE not sure on Chrome)
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="14">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Let's Fish Always Catch Hack"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>
	  [ENABLE]
{You shall not cheat guys :D!}
Aobscan(first,d0 30 f0 d3 03 d0 66 92 13 12 3a 00 00 f0 d5 03 d0 d0 d0)
Aobscan(second,d0 30 f0 2d 60 9c 03 d0 66 b9 02 2c d8 15)
first:
db d0 60 b6 22 4f ac 13 01 f0 f5 03 47 00 00 f0 d5 03 d0 d0 d0
second:
db d0 30 f0 24 28 48 03 d0 66 b9 02 2c d8 15
[DISABLE]
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
06/12/2013 07:39 Steve198#45
:handsdown:

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