ok, (what i believe):Quote:
I said 'as far as I know', meaning 'from what I have been told'.
1. No one wanted to take on the project of Archlord after Codemasters
2. NHN games was thus forced to take their project back
3. NHN games merged with Webzen
4. Webzen was stuck with Archlord (ergo: forced)
That's the info handed down to me, if you don't agree with it that's fine :<
Enlighten us with your version ;-)
Due to failure to reach an agreement with NHN, Codemasters was unable to renew their license for ArchLord (probably due to dupe-bug), no longer able to provide the game to European and North American customers.
And then it all started:
2 aliens from Webzen could get an agrreement and published Achlord worldwide. they hired some other aliens, some weed and started 'programming' (add some contents, armor here and there). they wanted to make money as mush as possible, so they made some crazy items to pay for ingame and made the game PayToWin. and now and then they try to fix some bug or rebalance the game :)