[Release]New Kill-Gui design

01/17/2013 16:38 xxmehmetcc#31
very good. thx.

V4 Fix

PHP Code:
        ##START_KILLGUI
        
KillGuiBg ui.AniImageBox()
        
KillGuiBg.AppendImage("d:/ymir work/ui/blue_killgui_interface.tga")
        
self.KillGuiBg KillGuiBg
        
        self
.KillGuiBg.SetPosition(wndMgr.GetScreenWidth()-235,185)
        
        
self.KillBlauReich ui.TextLine()
        
self.KillBlauReich.SetDefaultFontName()
        
self.KillBlauReich.SetPosition((wndMgr.GetScreenWidth()-345)+263460)
        
self.KillBlauReich.SetText("blue:   ")
        
self.KillBlauReich.SetOutline()
        
        
self.KillGelbReich ui.TextLine()
        
self.KillGelbReich.SetDefaultFontName()
        
self.KillGelbReich.SetPosition((wndMgr.GetScreenWidth()-345)+263356)
        
self.KillGelbReich.SetText("yellow:    ")
        
self.KillGelbReich.SetOutline()

        
self.KillRotReich ui.TextLine()
        
self.KillRotReich.SetDefaultFontName()
        
self.KillRotReich.SetPosition((wndMgr.GetScreenWidth()-345)+263244)
        
self.KillRotReich.SetText("red:    ")
        
self.KillRotReich.SetOutline()

        
self.KillMob ui.TextLine()
        
self.KillMob.SetDefaultFontName()
        
self.KillMob.SetPosition((wndMgr.GetScreenWidth()-345)+263572)
        
self.KillMob.SetText("monster:    ")
        
self.KillMob.SetOutline()
        
##END_KILLGUI 
İmage:

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Quote:
Originally Posted by RODAROCK View Post
here it is :

PHP Code:
        ##START_KILLGUI
        
KillGuiBg ui.AniImageBox()
        
KillGuiBg.AppendImage("d:/ymir work/ui/blue_killgui_interface.tga")
        
self.KillGuiBg KillGuiBg
        
        self
.KillGuiBg.SetPosition(wndMgr.GetScreenWidth()-235,185)
        
        
self.KillBlauReich ui.TextLine()
        
self.KillBlauReich.SetDefaultFontName()
        
self.KillBlauReich.SetPosition((wndMgr.GetScreenWidth()-345)+310458)
        
self.KillBlauReich.SetText("blue:   ")
        
self.KillBlauReich.SetOutline()
        
        
self.KillGelbReich ui.TextLine()
        
self.KillGelbReich.SetDefaultFontName()
        
self.KillGelbReich.SetPosition((wndMgr.GetScreenWidth()-345)+310354)
        
self.KillGelbReich.SetText("yellow:    ")
        
self.KillGelbReich.SetOutline()

        
self.KillRotReich ui.TextLine()
        
self.KillRotReich.SetDefaultFontName()
        
self.KillRotReich.SetPosition((wndMgr.GetScreenWidth()-345)+310241)
        
self.KillRotReich.SetText("red:    ")
        
self.KillRotReich.SetOutline()

        
self.KillMob ui.TextLine()
        
self.KillMob.SetDefaultFontName()
        
self.KillMob.SetPosition((wndMgr.GetScreenWidth()-345)+316570)
        
self.KillMob.SetText("monster:    ")
        
self.KillMob.SetOutline()
        
##END_KILLGUI 
NO.

here:

V4 Fix

PHP Code:
        ##START_KILLGUI
        
KillGuiBg ui.AniImageBox()
        
KillGuiBg.AppendImage("d:/ymir work/ui/blue_killgui_interface.tga")
        
self.KillGuiBg KillGuiBg
        
        self
.KillGuiBg.SetPosition(wndMgr.GetScreenWidth()-235,185)
        
        
self.KillBlauReich ui.TextLine()
        
self.KillBlauReich.SetDefaultFontName()
        
self.KillBlauReich.SetPosition((wndMgr.GetScreenWidth()-345)+263460)
        
self.KillBlauReich.SetText("blue:   ")
        
self.KillBlauReich.SetOutline()
        
        
self.KillGelbReich ui.TextLine()
        
self.KillGelbReich.SetDefaultFontName()
        
self.KillGelbReich.SetPosition((wndMgr.GetScreenWidth()-345)+263356)
        
self.KillGelbReich.SetText("yellow:    ")
        
self.KillGelbReich.SetOutline()

        
self.KillRotReich ui.TextLine()
        
self.KillRotReich.SetDefaultFontName()
        
self.KillRotReich.SetPosition((wndMgr.GetScreenWidth()-345)+263244)
        
self.KillRotReich.SetText("red:    ")
        
self.KillRotReich.SetOutline()

        
self.KillMob ui.TextLine()
        
self.KillMob.SetDefaultFontName()
        
self.KillMob.SetPosition((wndMgr.GetScreenWidth()-345)+263572)
        
self.KillMob.SetText("monster:    ")
        
self.KillMob.SetOutline()
        
##END_KILLGUI 
İmage:

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01/17/2013 20:52 Red Firestar#32
wow Nice thanks x3
01/17/2013 22:04 Rider4Fame#33
ChaoSS its very nice, can i help you in Design?
01/23/2013 22:39 Flourine#34
thanks. Quest or something?
01/24/2013 18:41 CubeFr#35
thank you , nice work
02/07/2013 17:03 RobyRc#36
0207 18:03:15534 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0207 18:03:20433 :: Traceback (most recent call last):

0207 18:03:20433 :: File "networkModule.py", line 231, in SetGamePhase

0207 18:03:20433 :: File "system.py", line 130, in __pack_import

0207 18:03:20433 :: File "
0207 18:03:20433 :: <string>
0207 18:03:20433 :: ", line
0207 18:03:20433 :: 167
0207 18:03:20433 ::

0207 18:03:20433 ::
0207 18:03:20433 :: self.quickSlotPageIndex = 0

0207 18:03:20433 ::
0207 18:03:20433 :: ^

0207 18:03:20433 :: SyntaxError
0207 18:03:20433 :: :
0207 18:03:20433 :: invalid syntax
0207 18:03:20433 ::
02/07/2013 17:54 sermandes#37
nice thanks.

have you the test desgin for download?
02/07/2013 20:05 ©NewProject#38
Wow thanks nice job..
03/03/2013 08:09 Lolmicb#39
Good joobs
03/23/2013 20:10 AD. Arogunz#40
pls help

0207 18:03:15534 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0207 18:03:20433 :: Traceback (most recent call last):

0207 18:03:20433 :: File "networkModule.py", line 231, in SetGamePhase

0207 18:03:20433 :: File "system.py", line 130, in __pack_import

0207 18:03:20433 :: File "
0207 18:03:20433 :: <string>
0207 18:03:20433 :: ", line
0207 18:03:20433 :: 167
0207 18:03:20433 ::

0207 18:03:20433 ::
0207 18:03:20433 :: self.quickSlotPageIndex = 0

0207 18:03:20433 ::
0207 18:03:20433 :: ^

0207 18:03:20433 :: SyntaxError
0207 18:03:20433 :: :
0207 18:03:20433 :: invalid syntax
0207 18:03:20433 ::
03/25/2013 01:57 .Zemer#41
good job :awesome:
@ständigen Kritiker: rechts oben X pls drücken - thx :)
08/11/2013 19:17 asthra1988#42
was bringt das? bzw für was ist das gut?
08/11/2013 23:25 Da' Real Ano#43
Sieht gut aus
@asthra

Das ist ein Design für das Kill Guide.

Das Kill Guide ist einfach ein Zähler , der zählt wie viel Kills du gehmacht hast.
08/13/2013 12:48 milykot#44
Can I have python code for v4?
08/13/2013 13:21 plechito#45
Quote:
Originally Posted by milykot
Can I have python code for v4?
Ofc, make it :)