I'm not sure if you're giving me attitude or not. But I'll help you, even if epvp is being a bitch as usual with its 504 errors.
Nothing is ROM as far as resources are concerned. And RAM is a completely diffrerent concept than what you're using it for, by the way.
Here's what I meant with my last post. I'd hoped you would be capable of figuring this out by yourself, but alas, I overestimate people yet again.
This is your standard, working resource
Code:
sssssNNNNsssssNNNNNN
where s are the separating bytes between entries. You can't modify these bytes without either making the client stop working or making it truncate your string. In my experience, you can get away with modifying the first few separators, but they won't show up in the string.
N representing the bytes of the actual entry
Here's what you can do to keep it working, make a name for equal or shorter length:
Code:
sssssMMM_sssssZZZZZZ
The underscore is a space in this representation. M and Z represent changed bytes.
Or, and this was what I was hinting at with my post,
add a byte before the separation bytes.
Code:
sssssNNNNMMMsssssNNNNNNLLLLsssss
M and L represent added and modified bytes in this case.
And before you say "OH BUT THAT'S WHAT I DID AND MY CLIENT DIDN'T WORK!" This is how I've been renaming my NPCs and my client and my people's work perfectly.
Next time, turn on the brain, it's good for you.