UCO Itemtype.dat ~ 5116+

07/24/2008 20:14 bongmaaorach#31
Ty very much for your help :D
07/24/2008 20:27 DeadlySlash#32
Well I picked super boots level 40 earlier at Bandits.

I'm gonna patient a little until someone work this over.

Kinda have a phobia of missing a good quality item.
07/24/2008 21:18 bersker#33
Quote:
Originally Posted by danielaussie View Post
you open it with winrar
then you right click the itemtype file and select copy
then go to c drive double click
then open program files folder
then open conquer 2.0 folder
then open ini folder
then right click on a empty area and select replace
then agree
best to do all that with the game not running

I try what u did it didnt start the program? :/
07/24/2008 22:41 refinicus#34
Quote:
Originally Posted by bugaboo View Post
guys...ca;m down.... TQ totally reworked the itemtype code. So thigns are gonna be a bit different for a while. They didn't jsut add the new items like they normally do. They renumbered half the items and took out alot of the redundancy that they had before. itemtype used to be like 11000+ lines of code, now it's 6500 or so. But lots of the numbers changed so give it a little time to figure out.

I ve made my own 2 totaly different type of itemtype last night in 2 hours time.. line by line going all over the code and i havent used any previous version of itemtype made by others cuz i had the time and i wanted a pure clear version for now.

The scheme is the very old and well known shit so Comeon... Only new thing is they sorted their list by IDs and thats it...
If you ve ever wrote anything in C++ then u know its a peace of cake and theres nothing here to figure out its all should come by routine...
07/24/2008 23:27 codeeman#35
thx man kick ass itemtype
07/25/2008 00:10 mgewater#36
good work my frinds
07/25/2008 01:01 marios55#37
copy it and paste it at locald disc-program file-conquer 2.0-ini
07/25/2008 02:35 {Gonzaa}#38
Quote:
Originally Posted by leavemealone View Post
Hey Guys,

I Decided to start releasing my own Itemtype.dat

Normal Items = Nothing Changed,
Fixed Items = [F]ItemName,
Refined Items = [R]ItemName,
Unique Items = [U]ItemName,
Elite Items = [E]ItemName,
Super Items = [S]ItemName,

Also Moonbox tactic tokens named changed :D Enjoy!
this change how items look in the floor only or in your inventory too??

thanks
07/25/2008 03:49 hatecrew#39
nice, but dont show the quality of new itens
07/25/2008 03:53 supercutestallion#40
wow, not difficult to make this itemtype.dat ha....nice one.....tnx
P.s. hope there is also speedhack for 5035
07/25/2008 04:51 douglastocuyo#41
Quote:
Originally Posted by leavemealone View Post
Hey Guys,

I Decided to start releasing my own Itemtype.dat

Normal Items = Nothing Changed,
Fixed Items = [F]ItemName,
Refined Items = [R]ItemName,
Unique Items = [U]ItemName,
Elite Items = [E]ItemName,
Super Items = [S]ItemName,

Also Moonbox tactic tokens named changed :D Enjoy!
Bro, your always so oprtune and helpfull... thanks a lot!

how did u do it? i was using the [Only registered and activated users can see links. Click Here To Register...] this las 2 years, but now i get a msn error like this:

[Only registered and activated users can see links. Click Here To Register...]

will you do diferent versions? just in case, i like this way:

PREFIX:
Fixed: F-
low normal: .
mid normal: "
high normal: *
refined: R-
unique: U-
elite: E-
super: S-
including gems names... and moonbox tokens.
07/25/2008 06:33 willworkforbooz#42
Itemtype doesnt work.
07/25/2008 20:13 AngelofArcher#43
Thx dude you really save my life =P
Now is alot better to hunt
thx again
07/25/2008 20:18 Devil~Dante#44
this is not bad but it still hard to notice i miss those big box size edits =(
07/25/2008 20:19 sara123#45
ineed Action Hack