hmmm anyone know someone can do this RE job o.o
just telling youQuote:
No,eot.
Stop dreaming about these files,they're strictly private not to mention that nobody would share them anyway. They make you rich,if you would have something that makes you rich for doing nothing,would you share it? I for sure wouldn't.
ATM Emulators is your only way to go.
Sadly that is not possible right now, once the game closes you can't record packets, so make an emulator from a game that is not running anymore is almost impossible.Quote:
just telling you
I DIDNT ASK ABOUT WHO CAN DO THIS JOB FOR SILKROAD
FOR ANY ONLINE GAME
AND TO BE CLEAR
NEED THIS ONE FOR MAKE DECO ONLINE EMU
CUZ ALOT OF PPL WANT THIS GAME TO BACK BUT F JOYMAX CLOSED IT
FOR NO REASON
ANYWAY IF SOMEONE KNOW HOW TO DO THIS JOB
THEN CAN SEND ME PRIVATE MESG
SORRY FOR CAPPS ^^
BUT AS SOME OF YOU SAIDQuote:
Sadly that is not possible right now, once the game closes you can't record packets, so make an emulator from a game that is not running anymore is almost impossible.
See Matrix Online.
Without packets its almost impossible to make an emulator. What the server sent is lost forever, and that information is not on the client, so there is not any way for emulate it.Quote:
BUT AS SOME OF YOU SAID
RE CAN DO THIS JOB
CUZ WILL MAKE THE EMU FROM CLIENT FILES NOT FROM GETTING THE PACKETS FROM GAME?
OR STILL NEED TO GET PACKETS?
so no way to make emu for deco online lolQuote:
Without packets its almost impossible to make an emulator. What the server sent is lost forever, and that information is not on the client, so there is not any way for emulate it.
Well, if all the 'reference data' is stored in both the client and the server, it's quite possible to do it if you have good knowledge about RE.Quote:
Without packets its almost impossible to make an emulator. What the server sent is lost forever, and that information is not on the client, so there is not any way for emulate it.
Well, you could find all the reader functions in the client and extract all the packet structure manually. Ofcourse that would require ALOT of guessing, but still, it's possible. :PQuote:
Without packets its almost impossible to make an emulator. What the server sent is lost forever, and that information is not on the client, so there is not any way for emulate it.