Quote:
Originally posted by ArkticWolf@Jan 16 2007, 11:13
I'm trying to make a login server for SV, and the part I don't understand is this:
Code:
<a b8d5776cf1a68e5d834b95a2d9d06c97&Confirms successfully,the Account will be Expired at 2007-2-12!#2007-1-16 17:46:39>
I know it's an MD5 hash, but it changes every login and I don't know how to generate it exactly to trigger enabling it.
The login string is fairly simple, it's made of 3 MD5 hashes and one (what looks like a descriptor number) concatenated into one:
Code:
g=3846705a105e8b9d40e1329780d62ea2265d8a5a105e8b9d40e1329780d62ea2265d8a000d41d8cd98f0b24e980998ecf8427e
So it looks like this
Code:
384670 (Descriptor* - this one means logout)
5a105e8b9d40e1329780d62ea2265d8a (login)
5a105e8b9d40e1329780d62ea2265d8a (pass)
000d41d8cd98f0b24e980998ecf8427e (Don't know-doesn't change)
The program seems to understand HTTP redirects, and session cookies. Ive noticed if I do a POST and mimic SV with the same session cookie data I get the same trigger data back.
The descriptors are always digits:
100410 - login
384670 - logout.
This is as far as I've gotten.
PS. I've hidden my propper login hashes to protect my details, so the calculations anyone trys won't match the login trigger hash.
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SV need to login and get some code to execute.
I try bypass that info get from login server and that cause program disconnect anyway i know that there is trick to do that with out connect to server by hard code to it.
It's need to by pass all verification check that check on every computer.
For example
login = 5a105e8b9d40e1329780d62ea2265d8a
pass = 5a105e8b9d40e1329780d62ea2265d8a
machine Identification = 000d41d8cd98f0b24e980998ecf8427e
I think this SV version need more improve.
If u see Ragnarok bot or other game online bot.
Bot can modify more data to pickup such as quantity,quality.
Bot in Market can auto refill stuff in mat.
When you lving and someone talk with you it's will auto answer and more feature.
All of that is free also.