I just finished the maps, fixed some problems with the AI's and now the re-spawn should work correctly when you are on the
"new":kappa: maps (if level 12+)
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Since we had a user looking for this a while ago here it is:
Code:
public int GetBaseMapId()
{
int basemap = FactionId == 1 ? 1 : FactionId == 2 ? 5 : 9;
if ((Spacemap.Id >= 16 && Spacemap.Id <= 29) && Level >= 12)
basemap = FactionId == 1 ? 20 : FactionId == 2 ? 24 : 28;
return basemap;
}
public Position GetBasePosition()
{
var baseposition = FactionId == 1 ? Position.MMOPosition : FactionId == 2 ? Position.EICPosition : Position.VRUPosition;
if ((Spacemap.Id >= 16 && Spacemap.Id <= 29) && Level >= 12)
baseposition = FactionId == 1 ? Position.NewMMOPosition : FactionId == 2 ? Position.NewEICPosition : Position.NewVRUPosition;
return baseposition;
}
4-5 wormhole
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1 in 1000 chance to get on "???" map
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Npcs now move and spawn correctly at 4-5
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By the way, this is how the wormhole in map 4-5 works:
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