how to hong kong server?
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You can send packets from different users (Tools -> PacketLogger)Quote:
Hi,packetlogger is working ? if it does why i can t loop ? and the packetlogger is for all sessions opened ? or there is a one for each if you have discord i d like to ask you some question @[Only registered and activated users can see links. Click Here To Register...]
socket->write(encrypt(QString::number(getPid())+" "+packet));
Could you explain/elaborate this a bit? when will I get disconnected?Quote:
it is necessary. If you don't, you will get disconnected
boost::asio::write(socket, boost::asio::buffer(nc.encryptGamePacket("say hello there", sessionId)));
boost::asio::write(socket, boost::asio::buffer(nc.encryptGamePacket(std::to_string(getPid()) + " " + "say hello there", sessionId)));