Hallo
warum loggt er sich immer neu ein, wenn er BM fährt ?
Danke
warum loggt er sich immer neu ein, wenn er BM fährt ?
Danke
We're doing a major GUI overhaul atm onto a completely different framework, which will give us way more options and easier implementation of new functions aswell, this idea u mention has been noted from before in our internal dev-notes channel which we use to put down ideas to implement whenever we have some time left (Not much atm, and with next months national days like christmas and stuff less and less).Quote:
Well, you could define missions created by the players for the bot to do, I think this is kind of hard (laughs). But it would be a good, Ex: Set for the bot to make the ship get 200 mojos in brightness, then he make 30,000 pearls on the sun or behemoth map, and then make 5 waves of each bonus map. I find this mode of tasks that the insider uses a good way, but this way I explain would be a good one. I think it would be less remarkable that it would be using bot, anyway, thanks for the attention :)
Change the option "Shoot minions with:" to anything else ;)Quote:
Any idea why whatever ammo I chose to shoot Gillblades in Raid mode..it always reverts to hollows? Kinda annoying, just saying!!!!
Seems u were unlucky and tried to restart as soon as I pushed some server changes, should work fine again. Sorry :(Quote:
Thanks Willie. I will try to chenge ammo
Meanwhile I cant get it to strta at all (It worked 1 hr ago)
8:07:37 PM] [Nerus] Logging in homepage...
[8:07:43 PM] [Nerus] Receiving mandatory files...
[8:07:44 PM] [Nerus] System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.******* ******(Socket , Byte[] , Int32 , SocketFlags )
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.********* *****()
[8:07:44 PM] [Nerus] Receiving mandatory files...
[8:07:45 PM] [Nerus] System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.******* ******(Socket , Byte[] , Int32 , SocketFlags )
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.********* *****()
[8:07:47 PM] [Nerus] Tower names loaded.
[8:07:47 PM] [Nerus] NPC names loaded.
[8:07:47 PM] [Nerus] Loading mandatory files...
[8:07:47 PM] [Nerus] Loading map...
[8:07:48 PM] [Nerus] Tower names loaded.
[8:07:48 PM] [Nerus] NPC names loaded.
[8:07:48 PM] [Nerus] Loading mandatory files...
[8:07:48 PM] [Nerus] Loading map...
..Any idea??
Obviously reseted and restarted...but still