[C++] International C++ Bot: Beta Release

01/24/2011 00:22 Inathero#376
Quote:
Originally Posted by markusbab View Post
that is realy realy awsome bud
you doing great work her

i like your bot every day more lol

but i still got a littel problem on multiclient setup

who I started my character with my settings when I get to the name of my two characters to switch click click then hears the first character to walk on
(used google translator for this text hopefully good translated :D )
her orginal in german
" wen ich mein character mit meinen einstellungen gestartet habe, wenn ich nun auf den namen meines 2 characters klicke dann auf switch klicke hoert der erste character auf zu laufen "

also on the Caliburst.dll based bot i not got this problem dont no why lol
I'm going to type in english and then german.

The bot supports multiclient, but it's a weird multiclient. Instead of one bot controlling three clients, it is 3 bots controlling 1 client a piece.

so if you have 2 client open, open two bots. one on bot make it switch to your second character name (which will be the second client)

when you do that, first bot is on first client, second bot is on second client. Thats how my "multiclient" works

Hopefully this translates easily enough for you to understand ^^

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Ich bin auf den Typ geht in Englisch und dann Deutsch.

Der Bot unterstützt Multiclient, aber es ist eine seltsame Multiclient. Statt eines Bot Controlling drei Clients, es ist 3 Bots Steuerung von 1 Kunden ein Stück.

Also, wenn Sie 2-Client öffnen, öffnen zwei Bots. eine auf Bot machen Sie es zu Ihrem zweiten Charakter Name (der zweite Client wird) Schalter

wenn Sie wollen, dass zunächst Bot ist auf den ersten Kunden, bot zweite ist auf den zweiten Client. Das ist, wie meine "Multiclient" Werke

Hoffentlich bedeutet dies leicht genug für Sie zu verstehen ^ ^
01/24/2011 01:24 Inathero#377
Version v.9.10 is Live!

Hope you all enjoy =)

Also for INT people, don't worry about PH compatibility. International is always on by default.

For PH people, If I add something to the trainer that does not rely on the dll, it will work 100% for PH as well ^^ so no worries.

also, for PH people. If you do not read the f.a.q. prior to posting your question, I will just post a f.a.q. link to your post. Save time for both myself for yourself and read the f.a.q. before doing anything. It's alot of words, i know, but taking 5 mins to read it will save you alot of time and effort later on.
01/24/2011 01:29 jepher#378
going to test it now :D
01/24/2011 01:34 username00#379
still no auto loot? :(
01/24/2011 01:40 jepher#380
you can always use feather to have an autoloot..
01/24/2011 02:54 Inathero#381
Quote:
Originally Posted by username00 View Post
still no auto loot? :(
Either use jepher's suggestion or wait for 9.11 where I'll put my autoloot function back in that will work with PH 100%
01/24/2011 03:02 username00#382
i guess i have to stick with that but then feathers cost too much. anyway since i get to grind pretty well, then it's fine me :D
01/24/2011 03:12 jepher#383
feathers only cost 500 of your wages.. :D

i think we'll just wait for the next update..

sir..does the poseidon or coords comes with your update?
01/24/2011 03:50 Inathero#384
Quote:
Originally Posted by username00 View Post
i guess i have to stick with that but then feathers cost too much. anyway since i get to grind pretty well, then it's fine me :D
500 on PH, overpriced XD

54 on international

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Quote:
Originally Posted by jepher View Post
feathers only cost 500 of your wages.. :D

i think we'll just wait for the next update..

sir..does the poseidon or coords comes with your update?

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01/24/2011 05:15 jepher#385
well thats PH server.. :D

with bugs and lots of DCs too..
since it is just an open beta..hoping to be better when they go commercial..
01/24/2011 11:28 khunja#386
using the 9.10 version right now so far so good.....

transparency on the player status window wasn't fixed yet on this version
01/24/2011 17:33 markusbab#387
Quote:
Originally Posted by Inathero View Post
Hopefully this translates easily enough for you to understand ^^
thast clear it yes sir :D
01/24/2011 18:08 Newguy111#388
Havent got time to try new version (omg you are hella fast with updates :D )
v9.08 works flawless here :)
just wanted to ask if possible to change priority if char moves out of given coord to come back regardless of anything, when hes back on home coord he target new mob (it happens he try to lure but mobs often get stuck somewhere but keep attacking from distance and char still waiting for him to come = graveyard :/ ) . currently my char start going back but killes mob too fast then target mob which is outside again, kill that one and target next even more far away of given coords lol (setting 10-15 from home-coord).
was testing today, he can go pretty far away XD . well thats all, not bug :P everything works perfect :)
01/24/2011 19:04 tehrzky#389
nice start on ph... attack bot is working.... (and still observing ^_^)
01/24/2011 23:53 Inathero#390
I'm on the phone typing this so this post will bequite short

All I have to say is that v.9.11 will be released today. Here's the changelog:

1.Added alternate autoloot (in the event SuneC's autoloot doesn't work, you can use mine. This will work on both International and Philippines)

2. Transparency on player status window is removed (again lol. Apprently program decided to put it back in there for the luls. In any case, it's gone now)

3. Updated coordinate manager. When player is outside specified coords+distance set, it will halt all combat threads, go to the specified coordinates, and resume combat. So it will no longer target enemies outside the cooed range and decide to play Rambo with your character

Hope this changelog is satisfying enoughxD. Typing on phone = pain in a$$ lol

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Edit: made a few more changes and added two new functions to the bot! First one is one click repair, and the second is a checkbox for "Use buffs on start". Once I get home and update changelog, it will make more sense what these mean (although they seem pretty clear already ^^)

The repair function will NOT work on PH, sorry, will create substitute for it when I get home (opens repair window Bo matter where you are. You have to manually click the repair all button ingame though)