WQ bot for PWI

11/27/2012 12:02 juliansian#376
Quote:
Originally Posted by AlainProvist View Post
You probably missed to change the WQ.ini provided some posts above. these offsets are for pwi only.

Since noone seemed to have bugs with it I provide now the full zip. I named it FlyWQ 3.1 since I found some times ago on the net a 3.0 version with no source code and trojan inside. So just to prevent ppl for being misleaded and be infected by this shit, I prefer use 3.1 :p.

Detection ratio: 2 / 32

Kingsoft Win32.Malware.Generic.a.(kcloud) 20121119
SUPERAntiSpyware Trojan.Agent/Gen-Frauder[Startup] 20121127
11/27/2012 12:06 dumbfck#377
Quote:
Originally Posted by juliansian View Post
Detection ratio: 2 / 32

Kingsoft Win32.Malware.Generic.a.(kcloud) 20121119
SUPERAntiSpyware Trojan.Agent/Gen-Frauder[Startup] 20121127
2/32 is nothing. Anything which uses some sort of process memory read/write nearly always triggers something on the shittier AV programs.
11/27/2012 12:25 juliansian#378
Quote:
Originally Posted by dumbfck View Post
2/32 is nothing. Anything which uses some sort of process memory read/write nearly always triggers something on the shittier AV programs.
thx for ur info
11/27/2012 13:07 Sᴡoosh#379
Quote:
Originally Posted by dumbfck View Post
2/32 is nothing. Anything which uses some sort of process memory read/write nearly always triggers something on the shittier AV programs.
All AVs are shitty. The whole idea is shitty. They do more harm then help.

Anybody could go ahead and write a small program that just NULLs all HKEY_CURRENT_USER subkeys, and AVs would just sit there and watch...
11/30/2012 15:42 martmor#380
If you want to use the Bot at an Barbar it is better to fly with the Barbar in Human form. As PWI have an Bug, that the Barbar fly circles in Tiger form. In Tiger form stucked the barb at one Tideborn NPC flying cirles. But thats not a bot problem, that is as of the PWI Bug. So it is better to fly with the Barbar in Human form.
12/07/2012 00:51 Murmuring#381
Has any body made a new Offset Finder for this nice Tool ?
The one coming with the Source just crashed wen it start to find the Quest and Action Offsets.
From what i understand of the Source, this "RegEx" is wrong.
Quote:
$SEARCH=STRINGREGEXP($DATA,"A1.{8}"&"8BCE"&"8B98.{ 8}"&"E8.{8}"&"57"&"8D8E.{8}"&"E8.{8}"&"8BCE"&"E8.{ 8}"&"D946(.{2})"&".{8}"&"D946(.{2})"&".{8}"&"D946( .{2})"&".{8}"&"51"&"8BCE"&".{8}"&"E8.{8}"&"8A86.{8 }"&"84C0"&"75.{2}"&"8B96(.{8})"&"8B6A14"&"85ED"&"7 4.{2}"&"8B4500"&"57"&"8BCD"&"FF5004"&"8A4508"&"84C 0"&"74.{2}"&"8B8E.{8}"&"6A00"&"6AFF"&"E8.{8}",2 )
I looked here:
[Only registered and activated users can see links. Click Here To Register...]
for a Tutorial on how i can "create" such a "RegEx", but to bad there is none yet.

Maybe some of you has the Time to write a Tutorial for this or can point me to a Place were i can find one ?
12/07/2012 10:14 dumbfck#382
[Only registered and activated users can see links. Click Here To Register...]
;)
12/08/2012 02:15 Murmuring#383
Thanks dumbfck, im really old, blind and stupid :D
12/17/2012 00:31 Butagaz13#384
I can't believe that after all this time this still gets updated (and working :P) ! You guys are awesome, that's why open source is made for!
01/11/2013 00:47 Azden777#385
Does this still work? I tried many offsets I found and none of them work, I open the program and its blank, no characters.
01/11/2013 06:33 martmor#386
yes it work.
02/24/2013 17:04 debik#387
Is it possible to remove twirling ascent? It's way too easy to detect.
03/20/2013 17:17 santaclaus62#388
Have anyone the new WQ offset for after the new PWI update?
03/20/2013 19:02 martmor#389
I have currently these offsets

Bot show the name but crash as soon as I start the first player

[main]
logActivities=0
[offsets]
realBaseAddress=0x00bbc26c
SendPacketAddress=0x006B4220
playerCounterOffset=0x00000978
playerIntervalOffset=0x0000092C
questFunctionOffset=0x1130
questFunctionAddress=0x00778160
playerNameOffset=0x674
playerTransportModeOffset=0x688
playerFlySpdOffset=0x4F8
playerFlyMountOffset=0x1088
playerXposOffset=0x3C
playerYposOffset=0x40
playerZposOffset=0x44
playerActionStructOffset=0x1204
baseOffset=0x1C
playerOffSet=0x34
nameLengthOffset=0xFFFFFFF8
playerTargetIdOffset=0xc20
npcIdOffset=0x120
sortedNpcListOffset=0x50
baseListsOffset=0x1C
npcListOffset=0x24

for the CT download ct.txt and rename txt to ct
03/21/2013 03:37 jeff2012#390
Quote:
Originally Posted by martmor View Post
realBaseAddress=0x00bbc26c
SendPacketAddress=0x002B4220
playerNameOffset=0x674
thanks Martmor. Quick off the mark, as always:)

But, game crashes when I try to use it.
Anyone else had it working with these new offsets?

Might just be me, so just wanted to ask.
Thanks