Exinta Online | 60 Cap | CH | Low Rates | JOIN US!

03/04/2016 07:48 giuzata#376
Today make update? Maybe today fix all bugs ? Anyone admin post new info ?

Quote:
Originally Posted by flitzi44 View Post
would be nice if open your server tomorrow ;) I think players prefer start playing at the beginning of the weekend! :)

nice server
+1 Yes server 1x rate more player have free time weekend for playing :)
03/04/2016 08:28 kanser99#377
İ am now play !
03/04/2016 08:32 lpfreak93#378
also u should lower the number of players in a guild to 32 or 24...and maybe increase it after u see how many players will play on exinta
03/04/2016 08:34 yvotheknight#379
Quote:
Originally Posted by Rockie540 View Post
Just my thoughts, wanted to get them out there and hope people agree (admins as well)
-keep mastery cap at 180
-add snow shield with high int requirement
-add KB on bow combo
-decrease glaiver stun %
-Keep takla open for active players with higher drop rates, Botting should be anywhere else but very low drop rates
-i hope its 60 cap forever as well, thats why we are all here :D
-keep party mobs but maybe just give them higher elix drops
-make sure that any mob 56+ can drop last tier items, otherwise everyone will grind in the same spot (in takla and yetis)
- Make a 60 weapon and make 52 SOS= 60+1
-HP on mobs in takla seem drastically higher than same level mobs outside takla

And it would be nice to see some admin responses/anything more often on here
Adding Snow Shield to make Int-Chars better tanks seems a good idea on the first look, but please think twice! It will take like forever until you got some decent blues on ur set and until this you can't afford a higher snow-shield, you would need 35% snow for a significant change but to be able to afford that you would need to wear garment. A garment set provides 25% less phy def than a armor set, so the bigger part of the snow shields effect is already gone again. I think Snow Shield is no real Solution here.

Regarding SOS: Im not a fan of customising SOX-stats, if you need stronger Weapons just let there be SOM Weapons be dropable (~60+2, still a Lv60 Weapon would prolly be better since you have to focus on some stats or blues[str,immo]). I dont know why there should be any SOX in the first place but I think its important to some/many ppl to get "the glow", so be it!

Have fun everybody

Yvo Oakenshield
03/04/2016 08:40 giuzata#380
Quote:
Originally Posted by yvotheknight View Post
Adding Snow Shield to make Int-Chars better tanks seems a good idea on the first look, but please think twice! It will take like forever until you got some decent blues on ur set and until this you can't afford a higher snow-shield, you would need 35% snow for a significant change but to be able to afford that you would need to wear garment. A garment set provides 25% less phy def than a armor set, so the bigger part of the snow shields effect is already gone again. I think Snow Shield is no real Solution here.

Regarding SOS: Im not a fan of customising SOX-stats, if you need stronger Weapons just let there be SOM Weapons be dropable (~60+2, still a Lv60 Weapon would prolly be better since you have to focus on some stats or blues[str,immo]). I dont know why there should be any SOX in the first place but I think its important to some/many ppl to get "the glow", so be it!

Have fun everybody

Yvo Oakenshield
People need fix actuality information from server !!! Admin don't post anything information to all !!! No new info no more player !!! 3 days and nothing update! Down from the earth !
03/04/2016 08:55 Anonymous-9238#381
I would like to apologize for not replying back to posts, a few things came up and I didn't have the time to. Also Scott has been locked in his home for the past 2 days with no electricity thanks to a huge snow storm.

Anyway, just to let people know about the plan. I haven't talked to Scott about it, but I think what is going to happen is as follows:

1) all the reported bugs will be fixed by Friday/Saturday, before the 6th. If we were to come upon complications, we will let you guys know about any delays. I will increase the mastery to 240 tomorrow once I am done with class, which should give everyone a chance to test it out and see if it is for the best. We are still thinking about the whole snowshield thing, again depending on the 240 mastery, that alone might actually be better than adding a snowshield.

2) Seeing how Beta went, we can all agree that keeping the server at 60 cap will not be beneficial for us as server owners, we won't be able to keep the server alive with 100 players (I am hoping we'll at least get that much). So, I suggested upgrading to 80 cap after a month or a little more than a month to Scott, which should give us enough time to prepare everything for the 80 cap while everyone else can enjoy the 60 cap while it lasts. Once Scott replies back to me, and we come across a solution, we will proceed in doing so.

3) We have an exciting new idea that you guys might like, which if approved my Scott, then we'll be adding it along with the 80 cap. Needless to say, this idea will probably end up being one of the ways in which people will need to do in order to get SoX items in the 80 cap (And no, it's not a shitty coin system).


Again, I apologize for being away, but we are humans and life hits us in the face sometimes, please understand that.
03/04/2016 10:05 makavelisro#382
Quote:
Originally Posted by Simulation1337 View Post
I would like to apologize for not replying back to posts, a few things came up and I didn't have the time to. Also Scott has been locked in his home for the past 2 days with no electricity thanks to a huge snow storm.

Anyway, just to let people know about the plan. I haven't talked to Scott about it, but I think what is going to happen is as follows:

1) all the reported bugs will be fixed by Friday/Saturday, before the 6th. If we were to come upon complications, we will let you guys know about any delays. I will increase the mastery to 240 tomorrow once I am done with class, which should give everyone a chance to test it out and see if it is for the best. We are still thinking about the whole snowshield thing, again depending on the 240 mastery, that alone might actually be better than adding a snowshield.

2) Seeing how Beta went, we can all agree that keeping the server at 60 cap will not be beneficial for us as server owners, we won't be able to keep the server alive with 100 players (I am hoping we'll at least get that much). So, I suggested upgrading to 80 cap after a month or a little more than a month to Scott, which should give us enough time to prepare everything for the 80 cap while everyone else can enjoy the 60 cap while it lasts. Once Scott replies back to me, and we come across a solution, we will proceed in doing so.

3) We have an exciting new idea that you guys might like, which if approved my Scott, then we'll be adding it along with the 80 cap. Needless to say, this idea will probably end up being one of the ways in which people will need to do in order to get SoX items in the 80 cap (And no, it's not a shitty coin system).


Again, I apologize for being away, but we are humans and life hits us in the face sometimes, please understand that.

why so hurry dude? there should be cap 70 first, after 80 xD
03/04/2016 10:13 giuzata#383
Quote:
Originally Posted by Simulation1337 View Post
I would like to apologize for not replying back to posts, a few things came up and I didn't have the time to. Also Scott has been locked in his home for the past 2 days with no electricity thanks to a huge snow storm.

Anyway, just to let people know about the plan. I haven't talked to Scott about it, but I think what is going to happen is as follows:

1) all the reported bugs will be fixed by Friday/Saturday, before the 6th. If we were to come upon complications, we will let you guys know about any delays. I will increase the mastery to 240 tomorrow once I am done with class, which should give everyone a chance to test it out and see if it is for the best. We are still thinking about the whole snowshield thing, again depending on the 240 mastery, that alone might actually be better than adding a snowshield.

2) Seeing how Beta went, we can all agree that keeping the server at 60 cap will not be beneficial for us as server owners, we won't be able to keep the server alive with 100 players (I am hoping we'll at least get that much). So, I suggested upgrading to 80 cap after a month or a little more than a month to Scott, which should give us enough time to prepare everything for the 80 cap while everyone else can enjoy the 60 cap while it lasts. Once Scott replies back to me, and we come across a solution, we will proceed in doing so.

3) We have an exciting new idea that you guys might like, which if approved my Scott, then we'll be adding it along with the 80 cap. Needless to say, this idea will probably end up being one of the ways in which people will need to do in order to get SoX items in the 80 cap (And no, it's not a shitty coin system).


Again, I apologize for being away, but we are humans and life hits us in the face sometimes, please understand that.
And again nothing ! GG
03/04/2016 10:19 NinjaStyle_#384
I'm in, i just hope this isnt another "senorus online is awesome wow look how original it is" then nobody joins!

but so far, looks great!
03/04/2016 12:00 ibracadabra1990#385
Server is not even open yet and u are already thinking about 80 cap?

Guess the "strong point" of Extinta was the cap... since is different than any other server around but k.
03/04/2016 12:18 yvotheknight#386
Guys, join the server everyone and show that a cap 60 server is possibly to run, there wont be a 80 cap update unless its necessary. For myself I have to say, I like 80 cap the most, but I think it enough to get updated to this in about 2 years ;PP cuz what then? increase to 90? hell, no!
Cya on Exinta

Yvo Oakenshield
03/04/2016 14:00 Gl4vie#387
I would simply open a 80 cap server with ch only and probably never increase the cap.
You will get tons of players this way.

cap 60 will have like 40 players in total and if you increase it after a month iīm pretty sure that people wonīt join (or not that many).
People want a fresh start with everyone and if they know that people are already lv 60 they get "scared" about their advantage and simply donīt join.

my suggestion

- open a cap 80 server
- exp rate x2 , gold rate x1,5 , drop rate x2,5
- ip/hwid limit 2
- decrease the silk prices like phsro and people will donate tons of money to get elixirs
from others for silks. win/win situation.
- obviously add som/sun
- increase max + to +9 for the blue glow

It worked for phsro so it will work for you as well.

you could add some CTF/jobbing rewards with low drop chance from trophies like gold dragon flags/special avatars for the activity + story/dailies. otherwise people will bot 24/7 and play 1.5h a week FW.

itīs your decision :) just donīt fck it up
03/04/2016 14:27 Snow_KILL#388
Quote:
Originally Posted by Gl4vie View Post
I would simply open a 80 cap server with ch only and probably never increase the cap.
You will get tons of players this way.

cap 60 will have like 40 players in total and if you increase it after a month iīm pretty sure that people wonīt join (or not that many).
People want a fresh start with everyone and if they know that people are already lv 60 they get "scared" about their advantage and simply donīt join.

my suggestion

- open a cap 80 server
- exp rate x2 , gold rate x1,5 , drop rate x2,5
- ip/hwid limit 2
- decrease the silk prices like phsro and people will donate tons of money to get elixirs
from others for silks. win/win situation.
- obviously add som/sun
- increase max + to +9 for the blue glow

It worked for phsro so it will work for you as well.

you could add some CTF/jobbing rewards with low drop chance from trophies like gold dragon flags/special avatars for the activity + story/dailies. otherwise people will bot 24/7 and play 1.5h a week FW.

itīs your decision :) just donīt fck it up
GOD BLESS YOU AND ALL YOUR FAMILY,FRIEND THO !!!
03/04/2016 14:31 Rockie540#389
Quote:
Originally Posted by Gl4vie View Post
I would simply open a 80 cap server with ch only and probably never increase the cap.
You will get tons of players this way.

cap 60 will have like 40 players in total and if you increase it after a month iīm pretty sure that people wonīt join (or not that many).
People want a fresh start with everyone and if they know that people are already lv 60 they get "scared" about their advantage and simply donīt join.

my suggestion

- open a cap 80 server
- exp rate x2 , gold rate x1,5 , drop rate x2,5
- ip/hwid limit 2
- decrease the silk prices like phsro and people will donate tons of money to get elixirs
from others for silks. win/win situation.
- obviously add som/sun
- increase max + to +9 for the blue glow

It worked for phsro so it will work for you as well.

you could add some CTF/jobbing rewards with low drop chance from trophies like gold dragon flags/special avatars for the activity + story/dailies. otherwise people will bot 24/7 and play 1.5h a week FW.

itīs your decision :) just donīt fck it up
Seems like your telling them to change their idea to become like every other crappy server i could join right now, only difference is it would be a fresh start.
^Craptastic idea.....
03/04/2016 14:38 Gl4vie#390
Quote:
Originally Posted by Rockie540 View Post
Seems like your telling them to change their idea to become like every other crappy server i could join right now, only difference is it would be a fresh start.
^Craptastic idea.....
Stop being selfish.
It took them so long to create a server and it will be rewarded with 40 players?
Most of them wonīt even donate lol.

so all the work for nothing just because you want to play a cap 60 server heh.

there is actually not a single good long term cap 80 server.
Itīs their time to shine :)