DISCLAIMER: THIS SERVER IS STILL UNDER HEAVY DEVELOPMENT AND IS IN EARLY STAGES OF IT'S ALPHA.
THERE WILL BE BUGS, ERRORS ETC. PLEASE DO NOT COMPLAIN ABOUT EVERYTHING! GOOGLE IS YOUR FRIEND.
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Need for Speed World: Offline Server
Version v1.1.0Alpha
"There is no real end for NFSW until we say so."
Introduction
They, even me, said it was impossible. Well, it turns out that it's possible and it can be done. Please welcome the first public offline server for NFS: World.
About
It's a pretty straight-forward tool but since it's in alpha it requires many dependencies. These include: Java, Python2, Mitmproxy, Windows. We try our best to bring you the best experience but remember that it will take time. Also, tool is open-source and even has the source within the archive, so no viruses or anything like that.
How to use
Read the "readme.txt" in the archive. It tells you everything you need to know. Make sure you do not change the path of the python installer. It has to be in C:\Python27.
Personas
I download personas that are requested from me
on my free time. They are uploaded to
[Only registered and activated users can see links. Click Here To Register...].
Exchange them from ServerEditor.exe using the "Persona Exchanger".
Bugs- Can't do Team Escapes(no SP data on server)
- Can't do some drags SP(no SP data on server)
Can do pursuits but can't finish them. Doing so will crash the game. The reason for that is this magnificent piece of junk called Java.
Can't process anything related to basket data, for now. Reason being we didn't code it yet.
- Can change cars but going to safehouse again after changing cars will reset the car back to the default one.
- Races give no rewards.(You have unlimited IGC & Boost anyways)
- Can do TH but no rewards will be given when finished.
Todo- Fix bugs(duh).
Create a tool that will allow players to change driver name, level, exp, money etc.
Create a tool that will allow players to exchange persona data with ease.(You have to do it manually for now)
- Hopefully, get enough data to be able to create a UDP private server.
Changelog
Release 01/07/2015 00:23GMT+2 UPDATE CANCELLED AND REMOVED BECAUSE EA MODIFIED CATALOG IDS FOR SOME REASON.
- ServerEditor v1.8
- Now supports editing in-game time.
- Now checks whether or not cars/carslots file is valid so that player doesn't end up in the infamous "select your first car" dialog.
- Now supports .xml extension on files cars and carslots(compability patch for ExCeed).
- Exception handlers everywhere, so that player know that who's the one that fucked up.
- Basket Data imported.
- Currently only IGC Cars(and their exact boost counterparts eg: Alfa Romeo 8C A-Spec) can be bought. All other basket activity will crashthe server.
- You cannot sell cars, yet.
- Pursuits are fixed. Player can know evade or get busted.
- Default personaID changed.(something for upcoming releases)
- Catalog data updated to the version 01/07/2015.(Stirling Moss IGC etc.)
Release 28.06.2015 04:41GMT+2 760d/l
- Removed all buggy code from last release.(Really really sorry about this, I don't know what was in my mind)
- Timeout times set to proper times, you should have less fatal13 or fatal5 now.
- ServerEditor now runs on .net framework 3.5. Should work on XP.
- Disabled special effects editor in ServerEditor, needs some improvements.(some people reported no track at golf course)
- Source updated to v1.2.0, for people that want to debug EA's server.
- and some other stuff I forgot. We are working on basket system now so expect that.
Release 28.06.2015 00:14GMT+2 [BUGGY BUILD, DOWNLOAD NEW ONE]- Added ServerEditor.
- Server edited to work with ServerEditor.
- Powerups edited to 110.
- Added special effects.(Christmas etc. Use ServerEditor to change.)
- Minor bug fixes.
Share it with your friends and tell them about this! Let's get this server heard, heh? :D
This post will get edited, it's just a placeholder for now.
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