League of Legends Sandbox

07/21/2014 05:21 [Natrium]#376
dont works lol
07/21/2014 10:54 TheDumpap#377
Ok, i'm in Turkey right now - coming home Saturday, will be looking at it again then.
07/21/2014 11:53 ismailman123#378
Quote:
Originally Posted by [Natrium] View Post
dont works lol
What's the point in saying that ._. ?
Add some information of what error message you get or something,also use this [Only registered and activated users can see links. Click Here To Register...] ,or [Only registered and activated users can see links. Click Here To Register...]
Warning: Last one actually requires A BIT OF WORK ,if you've came to simply get a program and use it,use first one :)
07/21/2014 17:13 noobasaurus#379
Yeah, the last one does require some work, but abilities are really close to working. There's a lot more working commands working as well.

EDIT: The most recent build is broken, but that's just because there are a ton of new things being worked on. For example, there's an object .cpp and .h along with a target .cpp and .h. Elyotna is hard at work on skills and I think that they'll probably be done pretty soon.
07/21/2014 17:28 tehspudgy#380
Code:
unsigned int getHash(const char *str) {
    if(str == 0) { return 0; }
    unsigned int hash = 0;
    unsigned int mask = 0xF0000000;
    for(unsigned int i = 0; i < strlen(str); i++) {
        hash = tolower(str[i]) + (0x10 * hash);
        if(hash & mask) {
            hash ^= hash & mask ^ ((hash & mask) >> 24);
        }
    }
    return hash;
}
DWORD getCharacterHash(char *szName, UINT nSkin) {
    char szSkin[32];
    sprintf(szSkin, "%02d", nSkin);
    unsigned int hash = 0;
    const char *gobj = "[Character]";
    for(unsigned int i = 0; i < strlen(gobj); i++) {
        hash = tolower(gobj[i]) + (0x1003F * hash);
    }
    for(unsigned int i = 0; i < strlen(szName); i++) {
        hash = tolower(szName[i]) + (0x1003F * hash);
    }
    for(unsigned int i = 0; i < strlen(szSkin); i++) {
        hash = tolower(szSkin[i]) + (0x1003F * hash);
    }
    return hash;
}
these 2 functions generate the hash you need for missiles and spells
07/21/2014 18:25 johnnyjordans#381
when i try to compile elyona"s Intwars i got this on screen [Only registered and activated users can see links. Click Here To Register...]
07/21/2014 18:41 noobasaurus#382
It's like I said on the previous page. Right now some things are broken in it, so you can't compile it until another update is released.
07/21/2014 18:43 adi9981#383
I was able to compile it with VS 2013, but now it's broken, like noobasaurus said.
07/21/2014 19:04 ismailman123#384
You CAN'T use VS 2013 because it doesn't support some features,download and use cmake([Only registered and activated users can see links. Click Here To Register...]) and mingw ([Only registered and activated users can see links. Click Here To Register...]).
07/21/2014 19:06 adi9981#385
Quote:
Originally Posted by ismailman123 View Post
You CAN'T use VS 2013 because it doesn't support some features,download and use cmake([Only registered and activated users can see links. Click Here To Register...]) and mingw ([Only registered and activated users can see links. Click Here To Register...]).
Well, it always worked for me after disabling Precompiled Headers and everything was ok. I couldn't compile it with MiniGW, because is showed some errors.
07/21/2014 19:18 noobasaurus#386
Apparently it is now playable again, but when I try to compile with VS 2013 it still gives errors. I could compile it on the previous builds. I guess it's time to figure out MinGW.
07/21/2014 20:40 ismailman123#387
Just read the Readme text file and you're good to go :)
07/21/2014 22:22 adi9981#388
Quote:
Originally Posted by ismailman123 View Post
Just read the Readme text file and you're good to go :)
I did everything in README and i'm getting an error :

[Only registered and activated users can see links. Click Here To Register...]
07/21/2014 22:36 phisichodelic#389
Quote:
Originally Posted by adi9981 View Post
I did everything in README and i'm getting an error :

[Only registered and activated users can see links. Click Here To Register...]
same here
07/21/2014 22:43 johnnyjordans#390
Quote:
Originally Posted by phisichodelic View Post
same here
same because last commit (usleep and timersub) broke the build on windows.
say me Ely